Sounds straightforward enough, thanks.
On Thu, Nov 21, 2019 at 7:45 AM Anton Lundin <[email protected]> wrote: > > On 21 November, 2019 - Paul Buxton wrote: > > > A quick question, having not done any android development before, what > > is the recommended route for build/debug of subsurface? > > > > Build in the container and send resulting apk to an android emulator/phone? > > I just build it locally with packaging/android/build.sh in a separate > build folder, and sometimes run it on an emulator, sometimes on a phone, > depending on what part of the code base I'm playing around with. > > (For me It was usb-bits last time, so adb over wifi/tcp to be able to > use usb otg on my phone). > > > Do people try and use a debugger, or just log based debugging? > > I have never managed to get a debugger to work for our stack, so I've > just used watched logcat. > > If you ever figure out how, please write a couple of lines about it. > > > //Anton > > > -- > Anton Lundin +46702-161604 _______________________________________________ subsurface mailing list [email protected] http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface
