On Mon, 8 Dec 2008, Bernie Innocenti wrote: > Walter Bender wrote: >> I have been trying to speed up Turtle Art, which initializes much >> slower (4x) since I converted from GIF to SVG. I've tried a lot of >> tweaking, such as eliminating the linear gradients, in an attempt to >> find out where the rendering bottleneck is (the file sizes are not >> sizes are about the same) to no avail. Anyone have any experience with >> such things? > > Some time ago, me and tomeu did some timing on loading, parsing and > rendering the activity icons with librsvg within Sugar. > > I have not kept the raw output, but I remember that rendering was > reasonably fast for most icons (10ms or so), and slowish for a couple > of problem icons with too many polygons. One of these was indeed > TurtleArt! > > Our super-sophisticated secret profiler was something > like this:
[snip] FWIW, a slightly better profile is called timeit, and you can see in the Examples at http://docs.python.org/library/timeit.html that it's very easy to use too. -- Asheesh. -- You own a dog, but you can only feed a cat. _______________________________________________ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel