Subzero, Here is an interesting article comparing the two:
http://www.lrbabe.com/?p=217 The author makes some points: * the libraries have about equivalent functionality * dojox.gfx is about twice the size as raphaeljs * Animation isn't in dojox.gfx but another module, fx I think I read through the documentation of dojox.gfx and I have to say that I find it quite confusing. I looked at the demos here http://download.dojotoolkit.org/release-1.3.2/dojo-release-1.3.2/dojox/gfx/demos/ and I honestly don't think they are that impressive. I can't figure out where the animate() method is for the dojox.gfx or how to use it w/ gfx I spent a couple hours this afternoon trying to figure out how to do the same demo I created w/ raphaeljs using dojox.gfx. I got frustrated and well gave up. Have you been able to create something w/ dojox.gfx? I did a small demo w/ raphaeljs which work alright on the XO. http://karma.sugarlabs.org/raphaeljs/ It is pretty slow and choppy but it works. They both seem like good libraries but I find raphaeljs much more accessible. -- Bryan W. Berry Technology Director OLE Nepal, http://www.olenepal.org _______________________________________________ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel