We are using Pygame. I forwarded this email to my lead programmer to have a look at it. Thanks for the suggestion.
On Sat, Feb 27, 2010 at 2:58 PM, Walter Bender <walter.ben...@gmail.com>wrote: > On Fri, Feb 26, 2010 at 5:53 PM, Mark DeMayo <mdemay...@gmail.com> wrote: > > Our class here at RIT is done, but we are not done developing. We are > going > > to continue to work on the project, so if anyone would like to help we > would > > be more than happy to give you access to our GIT repo. We now can display > > multiple squares, rotate one of them and we can move them around with the > > mouse. I have changed a lot on our wiki. One thing I did was put up mock > > screenshots. These are not actual screenshots, but what they will > hopefully > > look like in the future. As alwalys feedback is appreciated. Thank you > and a > > special thanks to the people who have helped us in the past. > > > > - Blocku Development Team > > > > _______________________________________________ > > Sugar-devel mailing list > > Sugar-devel@lists.sugarlabs.org > > http://lists.sugarlabs.org/listinfo/sugar-devel > > > > > > How have you implemented this? With pygame? You may want to take a > look at cardsort (http://git.sugarlabs.org/projects/cardsort), which > has a lot of the same functionality implemented for a different game. > It uses a simple sprite library and is otherwise pure Python and > Sugar. > > -walter > > > -- > Walter Bender > Sugar Labs > http://www.sugarlabs.org >
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