..... > > > > > > Thanks! Just in time to the release :) > > I needed remove the intermediate separator and do the set_size_request, > but we will have problems with other languages. > > The spanish translation of 'Load demo games' is 'Cargar juegos de > demostracion' and two buttons are out :( > > Damn :-( :-( Keep getting caught out by toolbar text translations. > > Manuel: Pester/remind me about adding a new HIG recommendation to avoid > using text in the toolbars unless there is plenty of free space available, > this one has caught us several times already. > > > May be we can use a collection button (with a box, like in abacus or > turtle art? > > Yes, I guess is the option we now have. We will need an icon, or icons for > the current 3 demo games. We could use a single icon like TamTam Synth's > sound presets (a memorise like document would do), or try for a custom icon > for each game like Walter tried for Abacus – if there are good candidates > (addition, letters, sounds). > > Raises an interesting issue regarding disabling of a primary toolbar icon > with a secondary palette, or do we just disable the demo game buttons on the > secondary palette. Need to watch for corner cases, e.g if the demo game > secondary toolbar is already open when a user clicks customize. Perhaps we > do not need to disable the demo game selection now that we have the warning > message (i.e. allow users to load in different demo games so they can > see/edit the cards directly in customise mode)? > > When I did my proposal, I was worried of the size of the toolbar, and moved all the edition controls to a secondary toolbar. I am not really sure about how to solve all this.
> > > > I will try to publish one new version tomorrow. > > May be the Monday we can discuss the demos combo substitution in the > Design chat. > > Sure. Do we still have time before we need to make an official release? > > No :( We are already late, and asking for a exceptions. Gonzalo
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