On Thu, May 31, 2012 at 6:36 PM, Manuel Kaufmann <humi...@gmail.com> wrote:
> This is an old pygame behavior that we don't need in Sugar. > > Signed-off-by: Manuel Kaufmann <humi...@gmail.com> > --- > game.py | 4 +--- > 1 file changed, 1 insertion(+), 3 deletions(-) > > diff --git a/game.py b/game.py > index 85f6d7f..4f904d5 100644 > --- a/game.py > +++ b/game.py > @@ -175,9 +175,7 @@ class MazeGame: > if event.type == pygame.QUIT: > self.running = False > elif event.type == pygame.KEYDOWN: > - if event.key == pygame.K_ESCAPE: > - self.running = False > - elif event.key in (pygame.K_PLUS, pygame.K_EQUALS): > + if event.key in (pygame.K_PLUS, pygame.K_EQUALS): > self.harder() > elif event.key == pygame.K_MINUS: > self.easier() > -- > 1.7.10 > Thanks, Applied as http://git.sugarlabs.org/maze/mainline/commit/05cf8d1e113c8c6f84809ebd41562b58261450de Will be in next version. > > _______________________________________________ > Sugar-devel mailing list > Sugar-devel@lists.sugarlabs.org > http://lists.sugarlabs.org/listinfo/sugar-devel >
_______________________________________________ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel