Running under Parallels on here, everything JFWed. I grabbed the
needed RPMs for SDL (and SDL_mixer and SDL_ttf) and just started it
up. Someone with an actual machine should probably do some
performance testing, since I would guess that virtualization is
probably much faster than the real system. I've been slowly
recruiting people to work on basic games (chess, checkers, etc etc)
on campus, and telling them they can work in Pygame would be a huge
advantage.
--Noah
On Mar 3, 2007, at 4:04 PM, Ivan Krstić wrote:
Chris Ball wrote:
SJ is looking for a livecd to give to game developers to encourage
them
to write OLPC games. The normal livecd build plus Develop is
probably
good enough to get people started changing python code, but then
we have
to wonder about how the games would actually be written. Has anyone
tested pygame? Do we think that pygame games can be sugarized?
Noah has. Noah, how did it go?
--
Ivan Krstić <[EMAIL PROTECTED]> | GPG: 0x147C722D
_______________________________________________
Sugar mailing list
[email protected]
http://mailman.laptop.org/mailman/listinfo/sugar