Running under Parallels on here, everything JFWed. I grabbed the needed RPMs for SDL (and SDL_mixer and SDL_ttf) and just started it up. Someone with an actual machine should probably do some performance testing, since I would guess that virtualization is probably much faster than the real system. I've been slowly recruiting people to work on basic games (chess, checkers, etc etc) on campus, and telling them they can work in Pygame would be a huge advantage.

--Noah

On Mar 3, 2007, at 4:04 PM, Ivan Krstić wrote:

Chris Ball wrote:
SJ is looking for a livecd to give to game developers to encourage them to write OLPC games. The normal livecd build plus Develop is probably good enough to get people started changing python code, but then we have
to wonder about how the games would actually be written.  Has anyone
tested pygame?  Do we think that pygame games can be sugarized?

Noah has. Noah, how did it go?

--
Ivan Krstić <[EMAIL PROTECTED]> | GPG: 0x147C722D


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