Ian Bicking wrote:
Antoine van Gelder wrote:
Don Hopkins wrote:
Of course it might just be more powerful and efficient to re-implement something like Klik-and-Play from scratch in Python, as a plug-in visual scripting component, which can be used to script a HyperCard-like gui environment, and games built on top of it like SimCity and Robot Odyssey.


Anyone know the current status of being able to turn an AST tree emitted by the Python compiler module back into code after it has been modified ?

I think Boxer is an interesting middleground between a full visual scripting environment, and something more visual than typical Python source code. It's an old/dead project, and I never was able to actually get the code to run well (in OS 9 emulation), but the paper is interesting: http://www.soe.berkeley.edu/boxer/papers.html


Thanks Ian - the 'ports' concept in particular is giving me a lot of food for thought!

 - antoine

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