Hi Erik,

In pygame, we are using the keys

pygame.K_KP9,  #KP_Page_Up
pygame.K_KP3,  #KP_Page_Down
pygame.K_KP1,  #KP_End
pygame.K_KP7,  #KP_Home

which (I believe) correspond to

pygame.K_UP,
pygame.K_DOWN,
pygame.K_RIGHT,
pygame.K_LEFT,

I would assume the constants are similarly named for gtk. Hope this helps,

Julius

------------------------------------------------------------------------ ---------------
Please Reply to My Permanent Address: [EMAIL PROTECTED]
http://www.openwetware.org/wiki/User:Julius_B._Lucks
------------------------------------------------------------------------ ----------------



On Aug 21, 2007, at 11:03 PM, Erik Blankinship wrote:

How should one go about listening to the game button keys?

I tried connecting a 'key-press-event' to my activity, and I get back ^[[4~ as the check key and ^[[6~ as the X key.

Is there a better way than string matching these strange characters to know which game key has been pressed?
_______________________________________________
Sugar mailing list
[email protected]
http://lists.laptop.org/listinfo/sugar

_______________________________________________
Sugar mailing list
[email protected]
http://lists.laptop.org/listinfo/sugar

Reply via email to