On 14 Apr 2008, at 15:04, Mikus Grinbergs wrote: > Personal note: Been running the "new look" Sugar/Joyride for a > while. [It does what you describe when an Activity is launched.] > > I've now trained myself to notice the pulsing icon in the top left > hand corner -- but I think that is an easily-overlooked location > (particularly since current notification icons have the same > background color as the "border" in which they sit).
I also find the new 'activity launch notification' less than satisfying. Launching an activity is a very distinct action taken by a user, and the current pulsing notification is not enough of an indication of the result. It's also odd if you do happen to have the frame open as you see 2 pulsing icons for the launching activity (one the notification and one in the actual frame). I'd like to suggest, again, that the activity launching metaphor be one where: 1) Kid clicks on activity icon to launch 2) Sugar immediately opens a fullscreen canvas with just the large pulsing icon (i.e a activity zoom view) 3) Canvas is occupied by the activity once it has loaded This provides: - immediate and clear feedback to the kid that an activity is indeed launching - prevents casual/impatient clicks on other activity icons while the first loads - allows access to the frame, and for the kid to switch back to neighbourhood/group/home if needed - if the kid does intentionally switch away, the background activity launch does not suddenly drag them back once complete - the slide out launch notification is not needed, but the pulsing frame activity icon would stay If at some future point we get usable Sugar compositing, a nice zoom animation could be added to the launched activity so that from where ever it was clicked, it scales up and into the centre of the screen and starts to pulse, while the rest of the screen content fades out. Gary _______________________________________________ Sugar mailing list [email protected] http://lists.laptop.org/listinfo/sugar

