There is another build configuration which is even faster. See the new
documentation at
http://sumo-sim.org/wiki/Installing/Windows_Build#Available_Builds for
details.


2014-09-02 10:40 GMT+02:00 <[email protected]>:

>  Jakob,
>
> thank you very much (it's actually something I _wanted_ to hear, so I am
> even more pleased). We will use msvc10, and one minute on a notebook for
> linking everything together looks quite acceptable.
>
> -- jan
>
> Dne Út, 2. září 2014 v 09:19 h uživatel Jakob Erdmann napsal:
>
> Hello,
> the car following model is linked statically into the simulation binary.
> However, due to being well isolated from other parts of the application,
> working with a custom car following model only triggers minimal
> recompilation. Some numbers:
>  - on a small notebook using msvc10
>    - building all sumo applications from scratch  ~15 minutes
>     - rebuilding sumo and sumo-gui after making a modification to one of
> the car following models 65 seconds
>     - the linker seems to be the issue for msvc10 taking 60 out of these
> 65 seconds
> - quadcore desktop with an SSD using gcc
>    - building all sumo applications from scratch  1.5 minutes
>    - rebuilding sumo and sumo-gui after making a modification to one of
> the car following models 2 seconds
>
> 2014-09-01 23:44 GMT+02:00 <[email protected]>:
>
> I am thinking about asking one of my university students to re-implement
>
> his work on a car-following model into SUMO so that we can compare its
> behaviour with other models implemented there.
>
> Before I start to press on, I would like to have some (even very vague)
> estimate of overheads related to this task: my impression is that all
> the car-following models are built into the SUMO executable, and in
> order to change anything, one has to link the whole application over and
> over again (I suppose that changing something in the model does not
> trigger recompilation of any substantial part of the source) which could
> be sometimes quite a time-consuming exercise. What is your experience?
>
> My original thought before looking closer at the documentation was that
> the car-following model is a kind of plug-in, a small DLL that will be
> registered within the simulator and used throughout the simulation - we
> have so far the only experience with building Aimsun AAPI extensions,
> which are built this way, and in that case the compilation overhead is
> not an issue.
>
>
>
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