Thanks for the fast response!

So it’s exactly how I expected…

Since I need to move/ teleport already departed vehicles is there a way to not 
ignore those?
As I said it is to move certain vehicles within my net to “correct” their real 
tracked position…

Otherwise I Need to remove them and insert new ones which wouldn’t be that good 
since I need more commands to achieve the “same” result leading to more 
“communication” and therefore to more effort for the simulation.
My simulation with traci4matlab is already time-critical which is why I wanna 
save some calculations/communications.

Cheers,
Kevin

_____________________________________

M. Sc. Kevin Malena

Regelungstechnik und Mechatronik

Heinz Nixdorf Institut
Universität Paderborn
Fürstenallee 11
33102 Paderborn

Telefon:  +49 (0) 52 51 / 60 6278
Raum: F0.337
Internet: http://www.hni.uni-paderborn.de/rtm
_____________________________________

Von: [email protected] [mailto:[email protected]] Im 
Auftrag von Jakob Erdmann
Gesendet: Dienstag, 21. April 2020 18:17
An: Sumo project User discussions <[email protected]>
Betreff: Re: [sumo-user] lane area detectors (E2)- moveTo issue

If a vehicle is already departed, then moveTo "teleports" the vehicle onto the 
edge.
Currently, detectors ignore vehicles that "teleport" onto an edge.
If the vehicle is not yet in the network when it receives the moveTo command 
then it counts as "departure" and detectors will take notice.
So itfyou only need to call moveTo once per vehicle, make sure the vehicle 
hasn't departed yet. (i.e. by setting a depart time that is the future).
calling moveTo will then force it into the network at the time of the call.

regards,
Jakob

Am Di., 21. Apr. 2020 um 12:39 Uhr schrieb Kevin Malena 
<[email protected]<mailto:[email protected]>>:
Hey guys,

is it a known issue that lane area detectors (E2) don’t always detect vehicles 
placed on them using the moveTo-command?
Do u see a way to get this fixed?

I use the commands to move vehicles to a corresponding E2 detector in front of 
a TLS, but without detection it’s like there is no vehicle waiting which I 
wanna simulate…
Even in later simulation steps the vehicle is not detected.
Is it the only way to not use moveTo to solve this problem?

Thanks in advance,

Kevin
_____________________________________

M. Sc. Kevin Malena

Regelungstechnik und Mechatronik

Heinz Nixdorf Institut
Universität Paderborn
Fürstenallee 11
33102 Paderborn

Telefon:  +49 (0) 52 51 / 60 6278
Raum: F0.337
Internet: http://www.hni.uni-paderborn.de/rtm
_____________________________________

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