Hi Gerald,
exactly nothing happens along the way hence there is no documentation for
this.
The speedFactor is picked at vehicle creation and remains constant over the
life cycle. Being a unit-less value (typically ~1), it will be applied to
every speed limit along the way when computing the maximum desired vehicle
speed.

The only way to change vehicle attributes is via TraCI or type-calibrators.
A list of everything that can influence vehicle speed is at
https://sumo.dlr.de/docs/Simulation/VehicleSpeed.htm

regards,
Jakob

PS: vehicle-class specific speed limits that were discussed in that email
have since been implemented (and are strongly recommended when simulating a
bimodal speed distribution for trucks and cars).



Am Mi., 11. Aug. 2021 um 18:10 Uhr schrieb Richter Gerald <
[email protected]>:

> hi all,
>
>
> to my understanding, when a vehicle enters the simulation stage,
> it is randomly given a certain speed factor
> that relates to the max allowed speed and
> will lead to a desired velocity slightly below or above the lane limit.
>
>
> what happens, when the allowed speed changes along the route?
> I found this old communication:
> https://sourceforge.net/p/sumo/mailman/message/27058304/
>
> but would like to ask again.
>
>
>
>    - is the speed factor re-shuffled in such a case?
>    - are there any other cases where it is re-shuffled?
>
>
> is there a rudimentary documentation (apart from the source code)
> which describes the life-cycle of a vehicle and what wondrous things might
> happen along the way?
>
> thanks, best regards
> Gerald.
>
>
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