Hi Wuping,
The Windows platform release is built with MSVC.
Actually, SUMO has plenty of floating point computation. However, it's has
few loops that can be vectorized automatically by a compiler and we do not
use any of the  SSE/AVX2/AX512 intrinsics in our code.
Most of the data parallelism happens at the vehicle level but each vehicle
has individual numbers to compute rather than vectors of numbers.
Put briefly:
for v in vehicles:
   calculate many things (without vectors)

regards,
Jakob


Am Di., 17. Aug. 2021 um 02:55 Uhr schrieb Wuping Xin <[email protected]>:

> Hi Jakob,
>
> Thanks for the heads up.
>
> I selected the Cologne network.  I rebuild sumo.exe, sumogui.exe, and
> netedit.exe,  with AVX2 enabled (my computer's CPU only supports AVX2).   I
> used Visual Studio 2019 C++ compiler version 16.10.
>
> It seems - with AVX2 enabled,  SUMO was getting slightly SLOWER (! about
> 1% slower), compared to the standard public release.
>
> I didn't tested the SSE, nor AVX512.
>
> Admittedly, this is not a very rigorous benchmarking.  But 1% slower was
> still a surprise.  I guess the SUMO computation is not very
> floating-point-intensive?
>
> I will continue with  SSE and AVX512 (need to find a supporting CPU
> though).
>
> P.S. What is the compiler used for the original SUMO's public release on
> Windows platform?  MSVC, Clang, or Mingw?
>
> Wuping
>
> ------ Original Message ------
> From: "Jakob Erdmann" <[email protected]>
> To: "Wuping Xin" <[email protected]>; "Sumo project User discussions" <
> [email protected]>
> Sent: 8/16/2021 12:47:05 PM
> Subject: Re: [sumo-user] Looking for a large SUMO network for benchmarking
>
> Hello,
>
> There are public scenarios for download at
> https://github.com/DLR-TS/sumo-scenarios
> The biggest one is brunswick (run brunswick/miv/build.sh and the
> brunswick/miv/oneshot.sumocfg)
> Larger larger scenario can be found here:
> https://sumo.dlr.de/docs/Data/Scenarios.html
> If you need even larger networks, download the country of your choice at
> http://download.geofabrik.de/ and import with netconvert.
> - import: https://sumo.dlr.de/docs/Networks/Import/OpenStreetMap.html
> - random traffic should be enough for benchmarking:
> https://sumo.dlr.de/docs/Tools/Trip.html#randomtripspy
>
> I'd be interested in learning about your benchmark results.
>
> regards,
> Jakob
>
> Am Mo., 16. Aug. 2021 um 17:49 Uhr schrieb Wuping Xin <[email protected]
> >:
>
>> I have been learning SUMO source code recently, and would like to thank
>> the SUMO developers for this excellent open-source work.
>>
>> SUMO is probably the only successful (and enterprise-grade) open-source
>> traffic simulator that has good performance (native C++),  quality code
>> (both coding and styles), extensive documentation, and an active user
>> community worldwide.
>>
>> However, the public SUMO binary release does not have AVX2/AVX512 enhance
>> instruction set enabled.
>>
>> Thanks to the availability of all sources and dependencies, I was able to
>> make a special build (on Windows platform) that has AVX2 /AVX512 enabled.
>> I would like to do some performance benchmarking.
>>
>> Is there someone who can donate network file that is LARGE, for me to use
>> as the basis for the benchmarking?
>>
>> Thanks in advance.
>> Wuping Xin
>> _______________________________________________
>> sumo-user mailing list
>> [email protected]
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>>
>
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