Okay, that makes sense. Thank you once again for assistance Jakob.

On Tue, Nov 9, 2021 at 9:39 AM Jakob Erdmann <[email protected]> wrote:

> The "wrong lane" message indicates that the bus is on the wrong lane
> (which is implausible if there is only a single lane in each direction).
> Regardless of teleporting or not, buses in sumo will not reroute or skip
> stops to catch up with their schedule. They will just keep accumulation
> delay.
>
> Am Di., 9. Nov. 2021 um 16:07 Uhr schrieb Ifezue Obiako <
> [email protected]>:
>
>> Jakob
>>
>> Thank you for the feedback. The vehicle was teleporting because it is on
>> a one-lane (both directions) road segment, so it can't pass the preceding
>> bus that is waiting at a bus stop ahead of it. So I think it teleports to
>> overtake the lead bus and I think that is where the "wait too long (wrong
>> lane)"  error is coming from if I am not mistaken?
>>
>> If I use the disable teleport command, how will this affect a
>> predefined bus schedule? Will this have the buses rerouted or skip bus
>> stops entirely to keep pace with bus schedule?
>>
>> Thank you
>> Ifezue
>>
>> On Tue, Nov 9, 2021 at 1:37 AM Jakob Erdmann <[email protected]>
>> wrote:
>>
>>> Teleporting behavior only admits global configuration at the moment. You
>>> can increase the time threshold with option --time-to-teleport or disable
>>> teleporting completely by setting a negative value. Judging by the warning
>>> message, the teleporting was related to a failed lane change. This might
>>> point to problems with your network model.  I recommend that you observe
>>> the situation leading up to the teleport in sumo-gui to better understand
>>> what's happening there.
>>>
>>> regards,
>>> Jakob
>>>
>>> Am Di., 9. Nov. 2021 um 03:06 Uhr schrieb Ifezue Obiako <
>>> [email protected]>:
>>>
>>>> Hello Everyone
>>>>
>>>> I was wondering if there was a way to prevent specific vehicles such as
>>>> buses on a fixed route from teleporting? I got this warning for Vehicle '2'
>>>> and I noticed that the vehicle seemed to teleport across a wide distance
>>>> because it wanted to long at a bus stop I am assuming:
>>>>
>>>> [image: image.png]
>>>> This isn't a reflection of realistic behavior and I was wondering if
>>>> there was a way to prevent buses from teleporting and instead have them
>>>> continue on their assigned route without teleporting?
>>>>
>>>> Thank you
>>>> Ifezue
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