ooo! That sounds interesting enough to play with for fun :) - throwing some thoughts for the experts to laugh at: Aircraft etc modelled as buses? - can vary length, capacity - even visual shape - arrival speed at 170kt and serious deceleration might be fun for the model and could identify some internal oops but may not actually be necessary & vehicles disappearing at end of route are a plus in this model.
ie Aircraft movement easily modelled to runway thresholds - not sure how you'd model stop until take off - I might guess traffic lights controlled by traci - but lights need to let just one vehicle through at a time Change of runway direction is a complication - model as two lanes but always have one closed? - however routes then have to be switched to alternate threshold when runway direction switches - ditto 'arriving' aircraft :( 'reversing' from gate - not sure how to do that - I did some modelling of moving in/reversing out of parking space but not 'turning round' you'd want the parking space to be a bus stop as well ... Movement across apron - not sure how to model that - aircraft will follow a specific line but vehicles have more flexibility in practice - though ground handling rules are supposed to limit how they route Movement of passengers - fine in terminal to gate - traffic lights again - boarding at gate straightforward - but need to simulate boarding speed and wait for departure approval? traci again? tow vehicle feels the odd/unusual one - you are basically forming a train with no coaches - just tractor units - so each can move independently after towing you might even be able to simulate guided routes in the gui with appropriate coloring of visually very narrow lane :) towing aside all feels eminently doable and great fun! good luck div ------- Original Message ------- On Wednesday, November 23rd, 2022 at 16:11, <[email protected]> wrote: > > > Dear all, > > today I got an interesting question from my colleagues: Could SUMO (possibly > with some internal changes) simulate the ground traffic on an airport? By > ground traffic I mean (a) movement of planes of all kinds over taxiways, (b) > all possible types of ground vehicles (passenger buses, luggage transport, > service vehicles, tow vehicles, fuel trucks), (c) simulation of passenger > boarding or cargo loading/unloading > > Their ultimate goal is to have a testbed for ground traffic management on an > airport. Currently they have a model in an commercial agent-based simulator, > where planes are modelled as plane-shaped trains (as trains move forward and > backward), but the simulator costs are substantial and they are looking for > preferrably open-source solution before they start to implement more > complicated scenarios. > > Any thoughts? > > Jan > _______________________________________________ > sumo-user mailing list > [email protected] > To unsubscribe from this list, visit > https://www.eclipse.org/mailman/listinfo/sumo-user _______________________________________________ sumo-user mailing list [email protected] To unsubscribe from this list, visit https://www.eclipse.org/mailman/listinfo/sumo-user
