ooo!
That sounds interesting enough to play with for fun :)

- throwing some thoughts for the experts to laugh at:
Aircraft etc modelled as buses? - can vary length, capacity - even visual shape 
- arrival speed at 170kt and serious deceleration might be fun for the model 
and could identify some internal oops but may not actually be necessary & 
vehicles disappearing at end of route are a plus in this model.

ie Aircraft movement easily modelled to runway thresholds - not sure how you'd 
model stop until take off - I might guess traffic lights controlled by traci - 
but lights need to let just one vehicle through at a time

Change of runway direction is a complication - model as two lanes but always 
have one closed? - however routes then have to be switched to alternate 
threshold when runway direction switches - ditto 'arriving' aircraft  :(

'reversing' from gate - not sure how to do that - I did some modelling of 
moving in/reversing out of parking space but not 'turning round' you'd want the 
parking space to be a bus stop as well ...

Movement across apron - not sure how to model that - aircraft will follow a 
specific line but vehicles have more flexibility in practice - though ground 
handling rules are supposed to limit how they route

Movement of passengers - fine in terminal to gate - traffic lights again - 
boarding at gate straightforward - but need to simulate boarding speed and wait 
for departure approval? traci again?

tow vehicle feels the odd/unusual one - you are basically forming a train with 
no coaches - just tractor units - so each can move independently after towing

you might even be able to simulate guided routes in the gui with appropriate 
coloring of visually very narrow lane :)

towing aside all feels eminently doable and great fun!

good luck
div







------- Original Message -------
On Wednesday, November 23rd, 2022 at 16:11, <[email protected]> wrote:


> 
> 
> Dear all,
> 
> today I got an interesting question from my colleagues: Could SUMO (possibly 
> with some internal changes) simulate the ground traffic on an airport? By 
> ground traffic I mean (a) movement of planes of all kinds over taxiways, (b) 
> all possible types of ground vehicles (passenger buses, luggage transport, 
> service vehicles, tow vehicles, fuel trucks), (c) simulation of passenger 
> boarding or cargo loading/unloading
> 
> Their ultimate goal is to have a testbed for ground traffic management on an 
> airport. Currently they have a model in an commercial agent-based simulator, 
> where planes are modelled as plane-shaped trains (as trains move forward and 
> backward), but the simulator costs are substantial and they are looking for 
> preferrably open-source solution before they start to implement more 
> complicated scenarios.
> 
> Any thoughts?
> 
> Jan
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