Dear Amir,
I assume teleport is exceuted because SUMO has detected a collision. By
default, the collision detection takes the minGap parameter of the vehicle
into account. You can configure the share of minGap which should not be
undercut using the argument --collision.mingap-factor <SHARE> (see sumo
arguments <https://sumo.dlr.de/docs/sumo.html#processing> in the
documentation). You can configure as well when teleport should happen at
all. Read more about teleporting in the documentation
<https://sumo.dlr.de/docs/Simulation/Why_Vehicles_are_teleporting.html> .
Best regards
Mirko
-----Original-Nachricht-----
Betreff: [sumo-user] Teleport/safety
Datum: 2023-11-29T20:52:21+0100
Von: "AM kb via sumo-user" <[email protected]>
An: "Sumo project User discussions" <[email protected]>
Hello all,
I am simulating a platoon in a place where they need to reduce speed and
based on some gaps between vehicle values I see that teleport is reported,
Can we conclude that that gap value is unsafe becasue when I increase the
gap the problem is solved?
Best regards,
Amir
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