Dear Amir,
 
I assume teleport is exceuted because SUMO has detected a collision. By 
default, the collision detection takes the minGap parameter of the vehicle 
into account. You can configure the share of minGap which should not be 
undercut using the argument --collision.mingap-factor <SHARE> (see sumo 
arguments <https://sumo.dlr.de/docs/sumo.html#processing> in the 
documentation). You can configure as well when teleport should happen at 
all. Read more about teleporting in the documentation
<https://sumo.dlr.de/docs/Simulation/Why_Vehicles_are_teleporting.html> .
 
Best regards
Mirko
 
 
 
 
-----Original-Nachricht-----
Betreff: [sumo-user] Teleport/safety
Datum: 2023-11-29T20:52:21+0100
Von: "AM kb via sumo-user" <[email protected]>
An: "Sumo project User discussions" <[email protected]>
 
 
 
Hello all,
I am simulating a platoon in a place where they need to reduce speed and 
based on some gaps between vehicle values I see that teleport is reported, 
Can we conclude that that gap value is unsafe becasue when I increase the 
gap the problem is solved?
Best regards,
Amir
 

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