Thank you for reply. I wanted to try to find solution on my own and it seems
   I almost had it. I guess it was really trivial, but now my cars drive as
   they should when I changed "junction" section a bit. I have to admit I have
   almost no clue what I did though.
   For this specific (problematic) junction I have these lines (I removed shape
   numbers as I believe those are not important in my question):
       </junction>
        <junction  id="-330"  type="traffic_light" x="776.85" y="1228.87"
   incLanes="--625_0  --517_0 --517_1 -621#1_0 -545_0 -545_1" intLanes=""
   shape="XXX">
           <request index="0" response="00000000110000" foes="00001000110000"/>
           <request index="1" response="11110001110000" foes="11111001110000"/>
           <request index="2" response="11100111110000" foes="11100111110000"/>
           <request index="3" response="00000000000000" foes="10000100000000"/>
           <request index="4" response="00000000000000" foes="10001100000111"/>
           <request index="5" response="00000000000000" foes="10001100000111"/>
           <request index="6" response="01110000000000" foes="01111100000110"/>
           <request index="7" response="01100000000000" foes="01100000000100"/>
           <request index="8" response="00000000000000" foes="11100001111100"/>
           <request index="9" response="00000000000000" foes="11100001110011"/>
                 <request       index="10"      response="00000000000000"
   foes="00000001000010"/>
                 <request       index="11"      response="00000000000000"
   foes="00001111000110"/>
                 <request       index="12"      response="00000000000000"
   foes="00001111000110"/>
                 <request       index="13"      response="00000000111000"
   foes="00001100111110"/>
       </junction>
   What I did was to put all "zeros" in "8" and "9", and it magically worked. I
   have  to  admit  I  have  no  idea  how  it  works  though I read this
   "http://sourceforge.net/apps/mediawiki/sumo/index.php?title=Networks/SUMO_Ro
   ad_Networks". So, this states that I have 14 different links, right? I don't
   see them in picture I sent earlier. What I see is 10 possible links (from
   0-9) - 6 straight and 4 to right. Where does index 10 - 13 come into "play"?
   And for example, lets take index 9. As I see it, it corresponds to straight
   link (to right) in my 2-lane street. If I put all "zeros" in "response" does
   it mean that this link is top priority, a.k.a - cars going in this lane
   don't care about nothing? If I would put, for example, 10000000000000, it
   would mean that cars coming from "index 0" lane have higher priority? And I
   don't  understand  that  "foes"  principle.  Lastly, what would be the
   consequences of misuse of response/foes thing? I mean, why can't I put
   "zeros" everywhere since my junction is controlled by traffic light?
   I hope these questions aren't too trivial. I just sadly don't understand how
   request index is used (and made).
   Sincerely,
   Jhon

   CitÄjot Jakob Erdmann [1]<[email protected]> :

     Hello,
     this looks strange indeed. Please send me the input files and state
     the sumo version
     (see
     http://sumo-sim.org/wiki/FAQ#How_do_I_report_Erroneous_behavior_of_a_SUMO-
     Application.3F)
     regards,
     Jakob
     2013/10/24 <[email protected]>:
     >
     > Greetings!
     > I attached a file - as you can see there is green lights. Cars coming
     from
     > right are driving as they are supposed to do, while cars from left are
     just
     > standing. They wait few phases and then are teleported, and then the
     next
     > pair of cars come to stop and continues to wait till are moved. The road
     is
     > free, but nothing happens. Can anyone give any hint what is the problem?
     > Other junctions in network function well.
     > Sincerely,
     > Jhon
     >
     >
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References

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