Hello,
right of way are determined heuristically by node type, priorities of
edges, maximal speeds and numbers of lanes.
http://sumo-sim.org/userdoc/Networks/Building_Networks_from_own_XML-descriptions.html
some manual overrides are possible (
http://sumo-sim.org/wiki/Networks/Building_Networks_from_own_XML-descriptions#Setting_Connection_Priorities
)

That information is then written to the .net.xml as requests, response,
foes etc. Part of the information is also stored in the .net.xml at
<connection> elements in the state attribute

As a general rule you should not attempt to modify .net.xml files directly
because there are many subtle inter-dependencies which may cause
hard-to-diagnose bugs if modified incorrectly. Instead you should modify
the xml-inputs to netconvert to achieve the desired right of way. So far we
have been able to represent all real-world intersections for our own
projects that way.
Please send us any counter-examples you find.
regards,
Jakob



2014-06-04 14:01 GMT+02:00 Pavel Janovský <[email protected]
>:

> Hi.
>
> I want to implement the right of way on the intersections. I am loading a
> network from the .net.xml file generated by the netconvert.
> On the wiki page
>
> http://sourceforge.net/apps/mediawiki/sumo/index.php?title=Networks/SUMO_Road_Networks
> I found the information about requests, responses and foes stored for each
> junction.
>
> On the other hand another wiki page says the rights are chosen using
> priorities of edges, maximal speeds and numbers of lanes.
>
> http://sumo-sim.org/userdoc/Networks/Building_Networks_from_own_XML-descriptions.html
>
>  Finally, when I load the .net.xml file into SUMO (0.19.0) the junction
> rules are again different and independent of the changes in the requests or
> priorities of edges.
>
> Could you please explain how the junction rules - the right of way is
> generated?
>
> Thank you,
> Pavel Janovsky
>
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