Hello, currently, all ways of modifying speed limits apply to the whole length of the edge or lane so splitting is unavoidable to model short sections. You could use <split> elements to make this work easier (nodes will be generated automatically). see http://sumo-sim.org/wiki/Networks/Building_Networks_from_own_XML-descriptions#Road_Segment_Refining You will need to run netconvert at least twice: - once for performing the splits - once for patching the speeds of the generated edge segments
Dynamic speed limits may be modelled by using http://sumo-sim.org/wiki/Simulation/Variable_Speed_Signs regards, Jakob 2014-08-19 0:51 GMT+02:00 pablo lopez ramirez <[email protected]>: > Hi > I wonder if there is a 'standard' way of simulating traffic calming > devices, specifically speed bumps. Currently I'm doing this by splitting > edges and specifying a low max speed for a small edge, but now I'm working > with somewhat larger networks and my current approach is becoming > unpractical. > > Thanks > > -- > Pablo. > > ------------------------------------------------------------------------------ > _______________________________________________ > sumo-user mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/sumo-user > ------------------------------------------------------------------------------ _______________________________________________ sumo-user mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/sumo-user
