Hello, With a plain network resulting from OpenStreetMap + Netconvert, I have an input-taz file to get some vehicles going from A to B, others from B to A. During the simulation, vehicles from A to B do take the shortest way but from B to A vehicles take an unexplained much longer way. I couldn’t find any restriction on turn, lanes number, speed which could explain such different behavior Results remain unchanged with all tryied routing algorithms I would much appreciate any hint as I looked unsuccessfully in wiki/FAQ § Simulations. Thank you very much in advance for your kind help Michel Souweine
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