Hello,
this is a known issue which has "historical" reasons (
http://sumo.dlr.de/trac.wsgi/ticket/1463).
I'm afraid your problem with dynamic coloring based on the current visible
state cannot currently be solved without changes to the code.
regards,
Jakob

2016-08-30 15:34 GMT+02:00 Fredrik Jagenheim <[email protected]>:

> Hi,
>
> I'm fairly sure this is a misunderstanding on how the simulator works from
> my side, but I can't understand how it is supposed to work...
>
> I have a testprogram that, using TraCI, selects a random car and then finds
> all the cars in a certain radius around this car.
>
> I paint the tracked car green, and the surrounding cars red. I also print
> the number of found cars.
>
> The loop looks similar to this:
> while(true) {
>   client.simulationStep(0); // Wait one step
>   cars = getCarsInPlay(); // Get the cars that are active on the map
>   close = getCloseCars(cars); // Get the cars that are close
>   paintCarsRed(close);
> }
>
> getCloseCars gets the position of all cars (getPosition(vehicleID)) and
> calculates the distance between the special car and the rest of the cars.
>
> Well, everything works fine. Except for one thing. It seems my program is
> lagging one step behind the simulation.
>
> That is, if my special car has 3 neighboring cars at time x, I will at time
> x+1 get 'There are 3 close cars' and see them painted red. Except that at
> time x+1 in the UI, they no longer necessarily needs to be close to 'my'
> car.
>
> Of course, this does not matter when running a simulation, but it would be
> nice to have some UI to show also.
>
> I guess my question is, how come getPosition returns the position for the
> last time tick and not current time tick?
> Can I somehow sync the UI with the simulator?
>
> Best Regards,
> //Fredrik
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