Hello, I don't know if you can help, but I tried so many things and just
   don't know how to continue.
   I am currently trying to work with the opensource code from SUMO,netedit. I
   try to change code by myself to create a map which always shows me my own
   gps position. And I have problems with integrating a new FXObject into the
   map, the object should be a OpenGL one. I am getting data from a gps device,
   I am storing this data into an array. Now I want to include it in a class in
   which the map is created and will be displayed, so after that I can always
   see the updated points of the array in the map. The problem I have now is I
   am not able to correctly implement a new OpenGL point. It just won't show on
   the map.(The map is a FXApp application)
   This is the code for the OpenGL point:
    glPushMatrix();
    glTranslated(90, 40, 0); //this is the cartesian point coordinate of the po
int
    glColor3f(0.0f, 0.0f, 1.0f); //blue color
    GLHelper::drawFilledCircle(1.6, 5); //- before 32

   The class where I want to implement it somehow won't get access to the
   previously created map-matrix.
   Do I have to use commands like:
FXIMPLEMENT() //or
FXDEFMAP()

   Does someone know what I mean by this or has any experience with that kind
   of stuff?...
   If something is unclear ask me, I understand that it is maybe unclear. Or
   you have an idea how to manipulate the netedit code to get to view some
   moving dot while the app is open...
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