Hello, I don't know if you can help, but I tried so many things and just
don't know how to continue.
I am currently trying to work with the opensource code from SUMO,netedit. I
try to change code by myself to create a map which always shows me my own
gps position. And I have problems with integrating a new FXObject into the
map, the object should be a OpenGL one. I am getting data from a gps device,
I am storing this data into an array. Now I want to include it in a class in
which the map is created and will be displayed, so after that I can always
see the updated points of the array in the map. The problem I have now is I
am not able to correctly implement a new OpenGL point. It just won't show on
the map.(The map is a FXApp application)
This is the code for the OpenGL point:
glPushMatrix();
glTranslated(90, 40, 0); //this is the cartesian point coordinate of the po
int
glColor3f(0.0f, 0.0f, 1.0f); //blue color
GLHelper::drawFilledCircle(1.6, 5); //- before 32
The class where I want to implement it somehow won't get access to the
previously created map-matrix.
Do I have to use commands like:
FXIMPLEMENT() //or
FXDEFMAP()
Does someone know what I mean by this or has any experience with that kind
of stuff?...
If something is unclear ask me, I understand that it is maybe unclear. Or
you have an idea how to manipulate the netedit code to get to view some
moving dot while the app is open...
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