On 07/27/2010 04:08 PM, Barry Edwin Gilmour wrote:
> NoOp wrote:
> 
>> Can you provide the output of the video section of:
>>
>> $ sudo lspci -v
>>
>>    
> Sorry, NoOp. It's all go here!
> 
> $ sudo lspci -v
> 
> 
> 02:00.0 VGA compatible controller: nVidia Corporation G94 [GeForce 9600 
> GT] (rev a1)
>      Subsystem: Giga-byte Technology Device 3499
>      Flags: bus master, fast devsel, latency 0, IRQ 16
>      Memory at fa000000 (32-bit, non-prefetchable) [size=16M]
>      Memory at d0000000 (64-bit, prefetchable) [size=256M]
>      Memory at f8000000 (64-bit, non-prefetchable) [size=32M]
>      I/O ports at df00 [size=128]
>      [virtual] Expansion ROM at fb000000 [disabled] [size=512K]
>      Capabilities: [60] Power Management version 3
>      Capabilities: [68] Message Signalled Interrupts: Mask- 64bit+ Queue=0/0
> 
> ~$ glxgears
> Running synchronized to the vertical refresh.  The framerate should be
> approximately the same as the monitor refresh rate.
> 57896 frames in 5.0 seconds
> 57263 frames in 5.0 seconds
> 57243 frames in 5.0 seconds
> 
> ~$ glxinfo | grep rendering
> direct rendering: Yes
> 
> This is the next proprietary-driver-update for me also:-
> 
> Linux x64 (AMD64/EM64T) Display Driver
> Version: 256.35 ^Certified
> Release Date: 2010.06.22
> Operating System: Linux 64-bit
> Language: English (U.S.)
> File Size: 40.5 MB

Well that rules out 256.35 fixing the issue.

You guys just have cards that are too fast :-) :
Hartmut:
h...@e675 ~ $ glxgears
99886 frames in 5.0 seconds = 19977.005 FPS
99900 frames in 5.0 seconds = 19979.924 FPS

Mine:
 glxgears
7021 frames in 5.0 seconds
7310 frames in 5.0 seconds
7149 frames in 5.0 seconds

So, in summary:
nVidia 96 (legacy card/driver) - works
non-nvidia cards/drivers (Intel Mobile 4 & legacy 3Dfx Voodoo) - work
nouveau works - Robert (GF 7600 GT)
nVidia 173.14.25 - stutter but no distortion
nVidia 195.36 and 256.35 - distortion (also w/FF Minefield)

Not sure if you should file an nvidia bug report, or if the page is the
issue? I'd recommend also filing a bug with nVidia; can't hurt & it does
appear to be a driver issue.
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