It is, and will probsbly remain, a complete mystery to me as to why some GUI designers (including Microsoft and Mozilla) see fit to generate dialogue panes/panels with a fixed width. This is /particularly/ galling when the default dialogue, produced with zero user input, fails to fit in the space allocated. This has just happened to me again. An e-mail arrived from Nvidia, telling me that a new driver was available; Seamonkey though it was either junk or a scam (I forget which), and once I had assured it that it was not, it invited me to "Click here to always load remote content from [email protected]". I clicked here, and was presented with a non-resizable dialogue box. In the very first field, "Add to:", it offered me a drop-down list, pre-populated with "Personal Address B...". That was it. No clue as to which character(s) had been replaced with the ellipsis. The only way to find out was to click on the "expand list" downwards-pointing triangle. What on /earth/ is the point of a dialogue box that one can neither resize nor read the default contents without having to click somewhere ? Do UI designers never try their user interfaces for themselves, and discover the shortfalls ? OK, this is not the worst example I have ever seen (Microsoft have some absolutely appalling ones), but surely Mozilla can do better than this. Non-resizable dialogue boxes are the bane of a user's life; the sooner they are consigned to the great bit-bin in the sky (along with those that prevent their contents from being copied for bug-reporting purposes), the better. Diatribe over : it has been a Very Bad Day [tm].
Philip Taylor _______________________________________________ support-seamonkey mailing list [email protected] https://lists.mozilla.org/listinfo/support-seamonkey

