On 3/20/2018 8:36 AM, Jonathan Wilson wrote:
If I use SeaMonkey (2.49.2 which seems to be the latest version) for a
while and visit different sites and open and close windows and such,
eventually it gets to the point where it slows down to the point of
almost hanging and I need to close a bunch of windows (which takes ages
since SeaMonkey is running so slow) before SeaMonkey will start being
usable again. In some cases I have to force-close SeaMonkey completly
because its totally hung and simply wont respond to my inputs.
I have noticed that using Google Maps and panning around is a great way
to make this hanging/freezing/etc happen faster.
The last time it totally hung Task Manager told me there was almost no
free physical memory (I have a total of 8GB) and that SeaMonkey was
using a very large amount of RAM. I also noticed that when I attached to
SM with a debugger, it was hanging somewhere in the windows memory
allocation code (i.e. that was what was on top of the call stack) with
some mozglue memory allocation code the next thing after the windows code.
Is this kind of hanging/freezing/slowdown a known thing? Is there a
bugzilla bug (or bugs) that cover this issue? Is there anything that can
be done to mitigate or work around the issue? Could one of my plugins (I
use Addblock, ChatZilla, DOM Inspector, Geolocater, JavaScript Debugger
and User Agent Switcher as extentions plus Acrobat, NVIDIA 3D,
Silverlight, Window Live Photos and Flash as plugins) be the cause of
the problems?
Yes, I have seen this as well. I am using a build of SM 2.53 and I've
seen it happen browsing regular sites. It seems to be either a memory
leak or the browser not releasing memory though garbage collection /
cycle collection. I would not hold out hope for a fix since there are
not many people working on SM at the moment.
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