On Thu, Jul 30, 2009 at 8:33 PM, Evgeny
Yurchenko<[email protected]> wrote:
>
> I was stupid enough sending multicast UDP traffic with TTL=1 (although 
> settings in my player were telling me 10).
> Everything is working fine now.
>

That's great!  I appreciate your efforts in sticking with this.


> The code of igmpproxy is heavily inherited from mrouted and actual proxying 
> of IGMP-packets does not happen. It is not a problem if mcast
> sender on upstream interface does not care about memberships and just 
> multicasts always, but if it is wise sender, or if sender is located in
> several routers upstream then IGMP is needed. So I fixed this small issue for 
> 1.2.2 (I have only this development version). There was another
> problem with understanding interfaces consisting of more than 3 letters (em1 
> - ok, bge1 - can't start), also fixed. Could somebody validate and
> put my several lines of code in repository please? How does it work at all - 
> if somebody found solution for some problem, what to do?
>

You can send a patch here (diff -rub please) and I'm sure Ermal will
review (he does most of our C work, and did this multicast
implementation) and get it committed.

Thanks!

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