Has anyone heard the new work by DTS called Headphone:X?

I heard it recently at NAB. I was very impressed by the front and rear
positioning, but not so convinced by height.

Rather oddly, they have to apply a room measured impulse response as part
of the simulation, to simulate the real speakers in a real room. I asked
why they couldn't start with B-format and use modelled virtual speakers
etc etc and just got blank looks.

Ah well

jon


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