Sounds like a “meeja luvvy” to me. Shudder.

Jon (in maximum cynical mode this morning, for some unknown reason)

On 21/11/2013 09:44, "David Pickett" <[email protected]> wrote:

>Dear Robin,
>
>More wanking, this time in Quebec!
>
>What the f..k is an alkemist -- see end?
>
>And they are going to cover all this in 3 hours...
>
>Cheers,
>
>David
>
>
>A spatial audio workshop on Friday, Nov. 22nd from 4 - 7pm.
>
>Location: MB 8.245, Concordia University (1450 Guy St, Montréal, QC)
>
>
>Poster 
>HERE<https://drive.google.com/file/d/0BwvJTnN8FfL-R1hncjN4Q1AxUms/edit?usp
>=sharing>
>
>The workshop will focus on perceptual analysis of different sound
>spatialization methods, with loudspeaker arrays and with structure-borne
>sound drivers. We will explore the sonic characteristics and qualities of
>2D and "3D" loudspeaker techniques and experiment with the idea of a "4D"
>soundscape combining loudspeakers and structure-borne sound. The workshop
>will emphasize critical listening and investigate how such refined sound
>diffusion could generate new ideas for composition, theatre and art.
>
>Critical listening
>
>
>    -
>
>    Panning Algorithms: Ambisonics, angular, panr (pairwise amplitude
>    panning), HOA and nfcHOA (near field compensated high order
>ambisonics),
>    vbap (Vector Based Amplitude Panning), dbap (Distance Based Amplitude
>    Panning, vbip (Vector Based Intensity Panning), Ambipanning,and etc
>    -
>
>    Structure-borne sound,
>    -
>
>    Sweet spot vs. localization resolution trade-off
>    -
>
>    Distance & Proximity Effects, Spatialization and Low frequencies
>    -
>
>    Room effect synthesis and apparent acoustics: aesthetic hyperspace vs.
>    scientific realism
>    -
>
>    What is important when? : Phase, Delay, Amplitude, HRTF, Doppler, Air
>    Absorption, Radiation, Room Effects, and etc
>
>
>Investigations
>
>Structure-borne sound + loudspeaker arrays
>
>Discussion and Exploration
>
>Room effect synthesis, The sweet spot issue, Distance ­ proximity,
>Localization…
>Control of spatialization (gestural, algorithmic, compositional, etc)
>
>Which tools for what use?
>
>*Aural Curiosities*
>
>Ambiophonic vs. Stereophonic listening
>Binaural headphone listening
>TransAural sound
>
>
>*Bio:* The workshop will be presented by Navid Navab. Navid is a Montreal
>based alkemist, composer/improvisor, programmer, and sound designer. A
>graduate of Ontario Royal Conservatory of Music, Concordia
>University’s Electroacoustics and Computational Arts program, and McGill
>Music Technology, he has been working for the past several years creating
>deeply expressive media instruments synthesizing research at IRCAM,
>CRIMMT,
>CNMAT, Topological Media Lab and Matralab. Interested in the poetics of
>gesture, materiality, and embodiment, his work explores the social lives
>of
>objects and the enrichment of their embedded performative qualities. Navid
>uses gestures, rhythms and vibrations from everyday life as basis for
>real-time sound generation, resulting in augmented acoustical-poetry that
>enchants improvisational and pedestrian movements.
>
>-- 
>___________________________________________
>* <http://navidnavab.net>*
>Alkemist, Sound and Interaction Design
>navidnavab.net    alkemieatelier.com   514.432.6633
>
>
>_______________________________________________
>Sursound mailing list
>[email protected]
>https://mail.music.vt.edu/mailman/listinfo/sursound
>


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