Tu as vu? Ca parle de 3dsl sur surrsound.
Le 22 avr. 2015 23:52, <[email protected]> a écrit :

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> Today's Topics:
>
>    1. Re: 3D Sound Labs Neoh headphones (Dave Malham)
>    2. Re: 3D Sound Labs Neoh headphones (Stefan Schreiber)
>    3. Infra sound & Sub bass. (jon burton)
>    4. Re: 3D Sound Labs Neoh headphones (Stefan Schreiber)
>    5. Re: 3D Sound Labs Neoh headphones ([email protected])
>    6. Re: Infra sound & Sub bass. (J?rn Nettingsmeier)
>    7. Re: Infra sound & Sub bass. (Peter Lennox)
>    8. Re: Infra sound & Sub bass. (jon burton)
>    9. Re: 3D Sound Labs Neoh headphones (Eric Benjamin)
>   10. Re: Infra sound & Sub bass. (Steven Boardman)
>   11. Re: Infra sound & Sub bass. (jon burton)
>   12. Re: Infra sound & Sub bass. (Peter Lennox)
>   13. Re: Infra sound & Sub bass. (Fons Adriaensen)
>   14. Re: Infra sound & Sub bass. (Steven Boardman)
>   15. Re: Infra sound & Sub bass. (J?rn Nettingsmeier)
>   16. Re: Infra sound & Sub bass. (Jonathan Burton)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Wed, 22 Apr 2015 17:20:59 +0100
> From: Dave Malham <[email protected]>
> To: Eero Aro <[email protected]>,  Surround Sound discussion group
>         <[email protected]>
> Subject: Re: [Sursound] 3D Sound Labs Neoh headphones
> Message-ID:
>         <CAPw+1zQ3HwfEYzBA=
> [email protected]>
> Content-Type: text/plain; charset="utf-8"
>
> Yep, interesting indeed - but they don't once mention the height dimension,
> always talking about 360 degrees which implies planar only. Is this, I
> wonder, just an accidental omission or is the system really limited this
> way? Seems unlikely given the 9 axes motion/position sensor they have,
> but.....
>
>
>    Dave
>
>
> On 22 April 2015 at 15:41, Eero Aro <[email protected]> wrote:
>
> > Hmm... Interesting:
> >
> > http://3dsoundlabs.com/en/
> > http://3dsoundlabs.com/en/how-does-it-work/#psychoacoustique
> >
> > Eero
> > _______________________________________________
> > Sursound mailing list
> > [email protected]
> > https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here,
> > edit account or options, view archives and so on.
> >
>
>
>
> --
>
> As of 1st October 2012, I have retired from the University.
>
> These are my own views and may or may not be shared by the University
>
> Dave Malham
> Honorary Fellow, Department of Music
> The University of York
> York YO10 5DD
> UK
>
> 'Ambisonics - Component Imaging for Audio'
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> ------------------------------
>
> Message: 2
> Date: Wed, 22 Apr 2015 17:39:42 +0100
> From: Stefan Schreiber <[email protected]>
> To: Surround Sound discussion group <[email protected]>
> Subject: Re: [Sursound] 3D Sound Labs Neoh headphones
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset=windows-1252; format=flowed
>
> Dave Malham wrote:
>
> >Yep, interesting indeed - but they don't once mention the height
> dimension,
> >always talking about 360 degrees which implies planar only. Is this, I
> >wonder, just an accidental omission or is the system really limited this
> >way? Seems unlikely given the 9 axes motion/position sensor they have,
> >but.....
> >
> >
> >   Dave
> >
> >
> >
>
> ?
>
> > What is 3D sound
> >
> > What we call 3D sound is the real life?s sound. With Neoh headphones,
> > we have ability to reproduce a sound that will appear to come from
> > anywhere we want it to come from. We create a full artificial
> > environment (360?) with sound sources you will perceive as coming from
> > any distance or direction.
> >
>
> > Some new 3D audio formats are coming up, with even more virtual sound
> > sources and a large number of speakers to reproduce them. Get ready !
> > Neoh breaks the barrier of having a limited amount of sound source.:
> > You will be completely immersed in the sound.
>
> Source:
> http://3dsoundlabs.com/en/how-does-it-work/#psychoacoustique
>
> It is up to you or anybody to publish a wonderful (head-tracking) B
> format ---> binaural decoder... In fact, there should be a couple of
> people on this list who already have done this... :-)
>
>
> Best,
>
> Stefan
>
>
>
> >On 22 April 2015 at 15:41, Eero Aro <[email protected]> wrote:
> >
> >
> >
> >>Hmm... Interesting:
> >>
> >>http://3dsoundlabs.com/en/
> >>http://3dsoundlabs.com/en/how-does-it-work/#psychoacoustique
> >>
> >>Eero
> >>
> >>
>
>
>
> ------------------------------
>
> Message: 3
> Date: Wed, 22 Apr 2015 17:49:37 +0100
> From: jon burton <[email protected]>
> To: Surround Sound discussion group <[email protected]>
> Subject: [Sursound] Infra sound & Sub bass.
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset="us-ascii"
>
> Hi I am new to the group but hoping  someone may be able to help.
> I am looking at the positive effects of low frequencies in music,
> predominantly below 50Hz. This involves aural as well as mechanosensations.
> I am interested in seeing if reinforcing the low frequency content below
> 50Hz can help produce a more immersive listening experience at lower
> overall sound pressure levels (particularly when measured using the A
> weighting scale). Trouser flapping bass! I am struggling to find papers on
> the subject. Any suggestions are welcome!
>
> Regards
> Jon.
>
> Jon Burton
> Research Student MSc
> University of York.
> [email protected]
>
>
>
>
>
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>
> ------------------------------
>
> Message: 4
> Date: Wed, 22 Apr 2015 18:05:03 +0100
> From: Stefan Schreiber <[email protected]>
> To: Surround Sound discussion group <[email protected]>
> Subject: Re: [Sursound] 3D Sound Labs Neoh headphones
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset=windows-1252; format=flowed
>
> Stefan Schreiber wrote:
>
> > Dave Malham wrote:
> >
> >> Yep, interesting indeed - but they don't once mention the height
> >> dimension,
> >> always talking about 360 degrees which implies planar only. Is this, I
> >> wonder, just an accidental omission or is the system really limited this
> >> way? Seems unlikely given the 9 axes motion/position sensor they have,
> >> but.....
> >>
> >>
> >>   Dave
> >>
> >>
> >>
> >
> > ?
> >
> >> What is 3D sound
> >>
> >> What we call 3D sound is the real life?s sound. With Neoh headphones,
> >> we have ability to reproduce a sound that will appear to come from
> >> anywhere we want it to come from. We create a full artificial
> >> environment (360?) with sound sources you will perceive as coming
> >> from any distance or direction.
> >>
> >
> >> Some new 3D audio formats are coming up, with even more virtual sound
> >> sources and a large number of speakers to reproduce them. Get ready !
> >> Neoh breaks the barrier of having a limited amount of sound source.:
> >> You will be completely immersed in the sound.
> >
> >
> > Source:
> > http://3dsoundlabs.com/en/how-does-it-work/#psychoacoustique
>
>
> Ok, they could be a bit clearer. They could refer to anything specific
> "above" 5.1/7.1, what they avoided. They could maybe have mentioned
> Ambisonics, but most people never heard about.
>
> Therefore "3D audio formats" and "immersive".
>
> They could connect the headphones to a (binaural...) Mpeg-H 3DA decoder,
> but same story here: The potential customers probably never have heard
> of "Mpeg 3DA". The music industry or what remains doesn't know a lot if
> anything, etc.
>
> In fact: 3D Sound Labs should license (or obtain) a few real 3D audio
> recordings, for demonstrational purposes. (We are getting into marketing
> related questions.)
>
> Best,
>
> Stefan
>
> P.S.: Which gives some urgency to the question how to improve Ambisonics
> decoders, and especially binaural Ambisonics decoders. You know that I
> have said this again and again. Don't want to complain too much "in
> public", even if...     ;-)
>
> P.S. 2: "You have been living in a flat dream-world, Neoh..."       :-D
>
>
> -----------------------------------------------------------------------------------------------
>
> >
> > It is up to you or anybody to publish a wonderful (head-tracking) B
> > format ---> binaural decoder... In fact, there should be a couple of
> > people on this list who already have done this... :-)
> >
> >
> > Best,
> >
> > Stefan
> >
> >
> >
> >> On 22 April 2015 at 15:41, Eero Aro <[email protected]> wrote:
> >>
> >>
> >>
> >>> Hmm... Interesting:
> >>>
> >>> http://3dsoundlabs.com/en/
> >>> http://3dsoundlabs.com/en/how-does-it-work/#psychoacoustique
> >>>
> >>> Eero
> >>>
> >>
> >
> > _______________________________________________
> > Sursound mailing list
> > [email protected]
> > https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe
> > here, edit account or options, view archives and so on.
> >
>
>
>
> ------------------------------
>
> Message: 5
> Date: Wed, 22 Apr 2015 10:13:05 -0700
> From: [email protected]
> To: "Surround Sound discussion group" <[email protected]>
> Subject: Re: [Sursound] 3D Sound Labs Neoh headphones
> Message-ID:
>         <
> 20150422101305.b04a976395a24cd7d7d0649d0446f1fe.f76ae5d613.mail...@email11.secureserver.net
> >
>
> Content-Type: text/plain; charset="utf-8"
>
> --------- Original Message ---------  Subject: Re: [Sursound] 3D Sound
> Labs Neoh headphones
> From: "Stefan Schreiber" <[email protected]>
> Date: 4/22/15 12:05 pm
> To: "Surround Sound discussion group" <[email protected]>
>
> Stefan Schreiber wrote:
>
> Ok, they could be a bit clearer. They could refer to anything specific
>  "above" 5.1/7.1, what they avoided. They could maybe have mentioned
>  Ambisonics, but most people never heard about.
>
>  Therefore "3D audio formats" and "immersive".
>
>  They could connect the headphones to a (binaural...) Mpeg-H 3DA decoder,
>  but same story here: The potential customers probably never have heard
>  of "Mpeg 3DA". The music industry or what remains doesn't know a lot if
>  anything, etc.
>
>  In fact: 3D Sound Labs should license (or obtain) a few real 3D audio
>  recordings, for demonstrational purposes. (We are getting into marketing
>  related questions.)
>
>  Best,
>
>  Stefan
>
>  P.S.: Which gives some urgency to the question how to improve Ambisonics
>  decoders, and especially binaural Ambisonics decoders. You know that I
>  have said this again and again. Don't want to complain too much "in
>  public", even if... ;-)
>
>  P.S. 2: "You have been living in a flat dream-world, Neoh..." :-D
>
>
>
>  <delurks>What really irks me are the binaural conference services, like
> BT+Dolby Voice or Voxeet. They pitch their service as being 3D audio, but
> they lack any concept of the vertical dimension. When I call them on that
> matter I get accused of being too fussy.
>
> In reality, the "3D" aspect of their marketing is really just something
> sweet to attract large enterprise or VC flies. </delurks>
>
> Michael Graves
>  [email protected]
> http://www.mgraves.org
> o(713) 861-4005
>  c(713) 201-1262
>  sip:[email protected]
>  skype mjgraves
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> ------------------------------
>
> Message: 6
> Date: Wed, 22 Apr 2015 20:20:36 +0200
> From: J?rn Nettingsmeier  <[email protected]>
> To: [email protected]
> Subject: Re: [Sursound] Infra sound & Sub bass.
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset=windows-1252; format=flowed
>
> On 04/22/2015 06:49 PM, jon burton wrote:
> > Hi I am new to the group but hoping  someone may be able to help. I
> > am looking at the positive effects of low frequencies in music,
> > predominantly below 50Hz. This involves aural as well as
> > mechanosensations. I am interested in seeing if reinforcing the low
> > frequency content below 50Hz can help produce a more immersive
> > listening experience at lower overall sound pressure levels
> > (particularly when measured using the A weighting scale). Trouser
> > flapping bass! I am struggling to find papers on the subject. Any
> > suggestions are welcome!
>
> Well, it's not a secret that most live sound engineers, when faced with
> a 99dB(A) rule, will mix into the A curve, i.e. crank up the bass a lot.
> So there is plenty anecdotal evidence for more bass resulting in less
> weighted sound pressure. For more perceived loudness, mixing in some
> typical loudspeaker-like artificial distortion has prevented me from
> getting beaten up at a "95 at the mixer" open air metal concert. Don't
> ask me who came up with that rule, for that kind of music.
>
> But I've heard medical research hint at low frequency exposure having a
> very damaging effect across the entire hearing spectrum, which means
> that we are mixing around the rules but are actually endangering our
> audiences.
> Be sure to check the literature for this problem, to get a balanced view.
>
> --
> J?rn Nettingsmeier
> Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487
>
> Meister f?r Veranstaltungstechnik (B?hne/Studio)
> Tonmeister VDT
>
> http://stackingdwarves.net
>
>
>
> ------------------------------
>
> Message: 7
> Date: Wed, 22 Apr 2015 19:33:22 +0100
> From: Peter Lennox <[email protected]>
> To: Surround Sound discussion group <[email protected]>
> Subject: Re: [Sursound] Infra sound & Sub bass.
> Message-ID:
>         <
> 28f33490c302424e98cc6dc2531b2048010277915...@mkt-mbx01.university.ds.derby.ac.uk
> >
>
> Content-Type: text/plain; charset="iso-8859-1"
>
> I'd be interested in any references indicating deleterious effects on
> hearing of high amplitudes at LF, if anyone comes across any
> cheers
> ppl
> Dr. Peter Lennox
> Senior Fellow of the Higher Education Academy
> Senior Lecturer in Perception
> College of Arts
> University of Derby
>
> Tel: 01332 593155
> ________________________________________
> From: Sursound [[email protected]] On Behalf Of J?rn
> Nettingsmeier [[email protected]]
> Sent: 22 April 2015 19:20
> To: [email protected]
> Subject: Re: [Sursound] Infra sound & Sub bass.
>
> On 04/22/2015 06:49 PM, jon burton wrote:
> > Hi I am new to the group but hoping  someone may be able to help. I
> > am looking at the positive effects of low frequencies in music,
> > predominantly below 50Hz. This involves aural as well as
> > mechanosensations. I am interested in seeing if reinforcing the low
> > frequency content below 50Hz can help produce a more immersive
> > listening experience at lower overall sound pressure levels
> > (particularly when measured using the A weighting scale). Trouser
> > flapping bass! I am struggling to find papers on the subject. Any
> > suggestions are welcome!
>
> Well, it's not a secret that most live sound engineers, when faced with
> a 99dB(A) rule, will mix into the A curve, i.e. crank up the bass a lot.
> So there is plenty anecdotal evidence for more bass resulting in less
> weighted sound pressure. For more perceived loudness, mixing in some
> typical loudspeaker-like artificial distortion has prevented me from
> getting beaten up at a "95 at the mixer" open air metal concert. Don't
> ask me who came up with that rule, for that kind of music.
>
> But I've heard medical research hint at low frequency exposure having a
> very damaging effect across the entire hearing spectrum, which means
> that we are mixing around the rules but are actually endangering our
> audiences.
> Be sure to check the literature for this problem, to get a balanced view.
>
> --
> J?rn Nettingsmeier
> Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487
>
> Meister f?r Veranstaltungstechnik (B?hne/Studio)
> Tonmeister VDT
>
> http://stackingdwarves.net
>
> _______________________________________________
> Sursound mailing list
> [email protected]
> https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here,
> edit account or options, view archives and so on.
>
> The University of Derby has a published policy regarding email and
> reserves the right to monitor email traffic. If you believe this was sent
> to you in error, please select unsubscribe.
>
> Unsubscribe and Security information contact:   [email protected]
> For all FOI requests please contact:   [email protected]
> All other Contacts are at http://www.derby.ac.uk/its/contacts/
>
>
> ------------------------------
>
> Message: 8
> Date: Wed, 22 Apr 2015 20:52:56 +0100
> From: jon burton <[email protected]>
> To: Surround Sound discussion group <[email protected]>
> Subject: Re: [Sursound] Infra sound & Sub bass.
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset="utf-8"
>
> There is a wealth of information regarding the negative effects of Low
> frequency noise but most of it relates either to vibration issues or sleep
> related problems. The low frequencies produced in concerts have had very
> little specific health related research. I recently had a long conversation
> with one of the major custom earplug manufacturers who was of the opinion
> that the low frequency levels were of little concern at rock and pop
> concerts and that is was the A weighted band that we should be concerned
> with. As I am looking at ways of reducing the A weighted levels by
> increasing energy in the sub 50Hz region I am looking for research done
> that may relate to this small but interesting area.
> I have over the past ten years been using sub to help produce a more
> immersive experience at low levels. I was wondering if any of the group had
> tried anything similar. I know there has been research done on gaming
> chairs using vibration but has anyone done work with sound waves?
>
> Thanks
>
>
> Jon Burton
> Research Student MSc
> University of York.
> [email protected]
>
>
>
>
>
> > On 22 Apr 2015, at 20:20, Jonathan Burton <[email protected]> wrote:
> >
> >
> >
> > On Wednesday, April 22, 2015, Peter Lennox <[email protected]
> <mailto:[email protected]>> wrote:
> > I'd be interested in any references indicating deleterious effects on
> hearing of high amplitudes at LF, if anyone comes across any
> > cheers
> > ppl
> > Dr. Peter Lennox
> > Senior Fellow of the Higher Education Academy
> > Senior Lecturer in Perception
> > College of Arts
> > University of Derby
> >
> > Tel: 01332 593155
> > ________________________________________
> > From: Sursound [[email protected] <javascript:;>] On Behalf
> Of J?rn Nettingsmeier [[email protected] <javascript:;>]
> > Sent: 22 April 2015 19:20
> > To: [email protected] <javascript:;>
> > Subject: Re: [Sursound] Infra sound & Sub bass.
> >
> > On 04/22/2015 06:49 PM, jon burton wrote:
> > > Hi I am new to the group but hoping  someone may be able to help. I
> > > am looking at the positive effects of low frequencies in music,
> > > predominantly below 50Hz. This involves aural as well as
> > > mechanosensations. I am interested in seeing if reinforcing the low
> > > frequency content below 50Hz can help produce a more immersive
> > > listening experience at lower overall sound pressure levels
> > > (particularly when measured using the A weighting scale). Trouser
> > > flapping bass! I am struggling to find papers on the subject. Any
> > > suggestions are welcome!
> >
> > Well, it's not a secret that most live sound engineers, when faced with
> > a 99dB(A) rule, will mix into the A curve, i.e. crank up the bass a lot.
> > So there is plenty anecdotal evidence for more bass resulting in less
> > weighted sound pressure. For more perceived loudness, mixing in some
> > typical loudspeaker-like artificial distortion has prevented me from
> > getting beaten up at a "95 at the mixer" open air metal concert. Don't
> > ask me who came up with that rule, for that kind of music.
> >
> > But I've heard medical research hint at low frequency exposure having a
> > very damaging effect across the entire hearing spectrum, which means
> > that we are mixing around the rules but are actually endangering our
> > audiences.
> > Be sure to check the literature for this problem, to get a balanced view.
> >
> > --
> > J?rn Nettingsmeier
> > Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487
> >
> > Meister f?r Veranstaltungstechnik (B?hne/Studio)
> > Tonmeister VDT
> >
> > http://stackingdwarves.net <http://stackingdwarves.net/>
> >
> > _______________________________________________
> > Sursound mailing list
> > [email protected] <javascript:;>
> > https://mail.music.vt.edu/mailman/listinfo/sursound <
> https://mail.music.vt.edu/mailman/listinfo/sursound> - unsubscribe here,
> edit account or options, view archives and so on.
> >
> > The University of Derby has a published policy regarding email and
> reserves the right to monitor email traffic. If you believe this was sent
> to you in error, please select unsubscribe.
> >
> > Unsubscribe and Security information contact:   [email protected]
> <javascript:;>
> > For all FOI requests please contact:   [email protected] <javascript:;>
> > All other Contacts are at http://www.derby.ac.uk/its/contacts/ <
> http://www.derby.ac.uk/its/contacts/>
> > _______________________________________________
> > Sursound mailing list
> > [email protected] <javascript:;>
> > https://mail.music.vt.edu/mailman/listinfo/sursound <
> https://mail.music.vt.edu/mailman/listinfo/sursound> - unsubscribe here,
> edit account or options, view archives and so on.
>
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> ------------------------------
>
> Message: 9
> Date: Wed, 22 Apr 2015 20:14:50 +0000 (UTC)
> From: Eric Benjamin <[email protected]>
> To: Surround Sound discussion group <[email protected]>
> Subject: Re: [Sursound] 3D Sound Labs Neoh headphones
> Message-ID:
>         <[email protected]>
> Content-Type: text/plain; charset="utf-8"
>
> NEOH seems to be quite similar to the "Rondo" from Dysonics:
> http://dysonics.com/
>
> The Rondo is a small device that can be attached to any headphone and
> provides head tracking. The rest of the product is a software player
> (RAPPR) that applies the head tracking info and communicates to Rondo via
> Bluetooth. So far as I know, its MacOS only.
> Dysonics also has a microphone array?http://dysonics.com/our-technology/
>
> I haven't yet heard either of these products, but I intend to!
>
>
>
>      On Wednesday, April 22, 2015 10:13 AM, "[email protected]" <
> [email protected]> wrote:
>
>
>  --------- Original Message ---------? Subject: Re: [Sursound] 3D Sound
> Labs Neoh headphones
> From: "Stefan Schreiber" <[email protected]>
> Date: 4/22/15 12:05 pm
> To: "Surround Sound discussion group" <[email protected]>
>
> Stefan Schreiber wrote:
>
> Ok, they could be a bit clearer. They could refer to anything specific
>  "above" 5.1/7.1, what they avoided. They could maybe have mentioned
>  Ambisonics, but most people never heard about.
>
>  Therefore "3D audio formats" and "immersive".
>
>  They could connect the headphones to a (binaural...) Mpeg-H 3DA decoder,
>  but same story here: The potential customers probably never have heard
>  of "Mpeg 3DA". The music industry or what remains doesn't know a lot if
>  anything, etc.
>
>  In fact: 3D Sound Labs should license (or obtain) a few real 3D audio
>  recordings, for demonstrational purposes. (We are getting into marketing
>  related questions.)
>
>  Best,
>
>  Stefan
>
>  P.S.: Which gives some urgency to the question how to improve Ambisonics
>  decoders, and especially binaural Ambisonics decoders. You know that I
>  have said this again and again. Don't want to complain too much "in
>  public", even if... ;-)
>
>  P.S. 2: "You have been living in a flat dream-world, Neoh..." :-D
>
>
>
>  <delurks>What really irks me are the binaural conference services, like
> BT+Dolby Voice or Voxeet. They pitch their service as being 3D audio, but
> they lack any concept of the vertical dimension. When I call them on that
> matter I get accused of being too fussy.
>
> In reality, the "3D" aspect of their marketing is really just something
> sweet to attract large enterprise or VC flies. </delurks>
>
> Michael Graves
>  [email protected]
> http://www.mgraves.org
> o(713) 861-4005
>  c(713) 201-1262
>  sip:[email protected]
>  skype mjgraves
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> _______________________________________________
> Sursound mailing list
> [email protected]
> https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here,
> edit account or options, view archives and so on.
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>
> ------------------------------
>
> Message: 10
> Date: Wed, 22 Apr 2015 21:21:34 +0100
> From: Steven Boardman <[email protected]>
> To: Surround Sound discussion group <[email protected]>
> Subject: Re: [Sursound] Infra sound & Sub bass.
> Message-ID:
>         <
> cabco3v+cp4-7k2pvguchruuo9n_17vuw2qruam0iwvtkomw...@mail.gmail.com>
> Content-Type: text/plain; charset="utf-8"
>
> Hi Jon
>
> I add more sub (from main mix) into the lfe channel for broadcast in Dolby
> cinemas. For the same reasons. It doesn't register so much on A weighted or
> Dolby leq (m) meters. This means one can use more headroom of the system
> and push the dynamics and overall spl in the room. I know a few engineers
> that do this for broadcast in cinemas.
> Not sure of any research of the damaging effects though.
>
> Best
>
> Steve
> On 22 Apr 2015 20:53, "jon burton" <[email protected]> wrote:
>
> > There is a wealth of information regarding the negative effects of Low
> > frequency noise but most of it relates either to vibration issues or
> sleep
> > related problems. The low frequencies produced in concerts have had very
> > little specific health related research. I recently had a long
> conversation
> > with one of the major custom earplug manufacturers who was of the opinion
> > that the low frequency levels were of little concern at rock and pop
> > concerts and that is was the A weighted band that we should be concerned
> > with. As I am looking at ways of reducing the A weighted levels by
> > increasing energy in the sub 50Hz region I am looking for research done
> > that may relate to this small but interesting area.
> > I have over the past ten years been using sub to help produce a more
> > immersive experience at low levels. I was wondering if any of the group
> had
> > tried anything similar. I know there has been research done on gaming
> > chairs using vibration but has anyone done work with sound waves?
> >
> > Thanks
> >
> >
> > Jon Burton
> > Research Student MSc
> > University of York.
> > [email protected]
> >
> >
> >
> >
> >
> > > On 22 Apr 2015, at 20:20, Jonathan Burton <[email protected]> wrote:
> > >
> > >
> > >
> > > On Wednesday, April 22, 2015, Peter Lennox <[email protected]
> > <mailto:[email protected]>> wrote:
> > > I'd be interested in any references indicating deleterious effects on
> > hearing of high amplitudes at LF, if anyone comes across any
> > > cheers
> > > ppl
> > > Dr. Peter Lennox
> > > Senior Fellow of the Higher Education Academy
> > > Senior Lecturer in Perception
> > > College of Arts
> > > University of Derby
> > >
> > > Tel: 01332 593155
> > > ________________________________________
> > > From: Sursound [[email protected] <javascript:;>] On
> Behalf
> > Of J?rn Nettingsmeier [[email protected] <javascript:;>]
> > > Sent: 22 April 2015 19:20
> > > To: [email protected] <javascript:;>
> > > Subject: Re: [Sursound] Infra sound & Sub bass.
> > >
> > > On 04/22/2015 06:49 PM, jon burton wrote:
> > > > Hi I am new to the group but hoping  someone may be able to help. I
> > > > am looking at the positive effects of low frequencies in music,
> > > > predominantly below 50Hz. This involves aural as well as
> > > > mechanosensations. I am interested in seeing if reinforcing the low
> > > > frequency content below 50Hz can help produce a more immersive
> > > > listening experience at lower overall sound pressure levels
> > > > (particularly when measured using the A weighting scale). Trouser
> > > > flapping bass! I am struggling to find papers on the subject. Any
> > > > suggestions are welcome!
> > >
> > > Well, it's not a secret that most live sound engineers, when faced with
> > > a 99dB(A) rule, will mix into the A curve, i.e. crank up the bass a
> lot.
> > > So there is plenty anecdotal evidence for more bass resulting in less
> > > weighted sound pressure. For more perceived loudness, mixing in some
> > > typical loudspeaker-like artificial distortion has prevented me from
> > > getting beaten up at a "95 at the mixer" open air metal concert. Don't
> > > ask me who came up with that rule, for that kind of music.
> > >
> > > But I've heard medical research hint at low frequency exposure having a
> > > very damaging effect across the entire hearing spectrum, which means
> > > that we are mixing around the rules but are actually endangering our
> > > audiences.
> > > Be sure to check the literature for this problem, to get a balanced
> view.
> > >
> > > --
> > > J?rn Nettingsmeier
> > > Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487
> > >
> > > Meister f?r Veranstaltungstechnik (B?hne/Studio)
> > > Tonmeister VDT
> > >
> > > http://stackingdwarves.net <http://stackingdwarves.net/>
> > >
> > > _______________________________________________
> > > Sursound mailing list
> > > [email protected] <javascript:;>
> > > https://mail.music.vt.edu/mailman/listinfo/sursound <
> > https://mail.music.vt.edu/mailman/listinfo/sursound> - unsubscribe here,
> > edit account or options, view archives and so on.
> > >
> > > The University of Derby has a published policy regarding email and
> > reserves the right to monitor email traffic. If you believe this was sent
> > to you in error, please select unsubscribe.
> > >
> > > Unsubscribe and Security information contact:   [email protected]
> > <javascript:;>
> > > For all FOI requests please contact:   [email protected] <javascript:;>
> > > All other Contacts are at http://www.derby.ac.uk/its/contacts/ <
> > http://www.derby.ac.uk/its/contacts/>
> > > _______________________________________________
> > > Sursound mailing list
> > > [email protected] <javascript:;>
> > > https://mail.music.vt.edu/mailman/listinfo/sursound <
> > https://mail.music.vt.edu/mailman/listinfo/sursound> - unsubscribe here,
> > edit account or options, view archives and so on.
> >
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> > Sursound mailing list
> > [email protected]
> > https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here,
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>
> ------------------------------
>
> Message: 11
> Date: Wed, 22 Apr 2015 21:25:56 +0100
> From: jon burton <[email protected]>
> To: Surround Sound discussion group <[email protected]>
> Subject: Re: [Sursound] Infra sound & Sub bass.
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset="utf-8"
>
> Thats interesting thanks Steve. I am looking for positives rather than
> negatives!
>
>
> Jon Burton
> Research Student MSc
> University of York.
> [email protected]
>
>
>
>
>
> > On 22 Apr 2015, at 21:21, Steven Boardman <[email protected]>
> wrote:
> >
> > Hi Jon
> >
> > I add more sub (from main mix) into the lfe channel for broadcast in
> Dolby
> > cinemas. For the same reasons. It doesn't register so much on A weighted
> or
> > Dolby leq (m) meters. This means one can use more headroom of the system
> > and push the dynamics and overall spl in the room. I know a few engineers
> > that do this for broadcast in cinemas.
> > Not sure of any research of the damaging effects though.
> >
> > Best
> >
> > Steve
> > On 22 Apr 2015 20:53, "jon burton" <[email protected] <mailto:
> [email protected]>> wrote:
> >
> >> There is a wealth of information regarding the negative effects of Low
> >> frequency noise but most of it relates either to vibration issues or
> sleep
> >> related problems. The low frequencies produced in concerts have had very
> >> little specific health related research. I recently had a long
> conversation
> >> with one of the major custom earplug manufacturers who was of the
> opinion
> >> that the low frequency levels were of little concern at rock and pop
> >> concerts and that is was the A weighted band that we should be concerned
> >> with. As I am looking at ways of reducing the A weighted levels by
> >> increasing energy in the sub 50Hz region I am looking for research done
> >> that may relate to this small but interesting area.
> >> I have over the past ten years been using sub to help produce a more
> >> immersive experience at low levels. I was wondering if any of the group
> had
> >> tried anything similar. I know there has been research done on gaming
> >> chairs using vibration but has anyone done work with sound waves?
> >>
> >> Thanks
> >>
> >>
> >> Jon Burton
> >> Research Student MSc
> >> University of York.
> >> [email protected]
> >>
> >>
> >>
> >>
> >>
> >>> On 22 Apr 2015, at 20:20, Jonathan Burton <[email protected]> wrote:
> >>>
> >>>
> >>>
> >>> On Wednesday, April 22, 2015, Peter Lennox <[email protected]
> >> <mailto:[email protected] <mailto:[email protected]>>> wrote:
> >>> I'd be interested in any references indicating deleterious effects on
> >> hearing of high amplitudes at LF, if anyone comes across any
> >>> cheers
> >>> ppl
> >>> Dr. Peter Lennox
> >>> Senior Fellow of the Higher Education Academy
> >>> Senior Lecturer in Perception
> >>> College of Arts
> >>> University of Derby
> >>>
> >>> Tel: 01332 593155
> >>> ________________________________________
> >>> From: Sursound [[email protected] <mailto:
> [email protected]> <javascript:;>] On Behalf
> >> Of J?rn Nettingsmeier [[email protected] <mailto:
> [email protected]> <javascript:;>]
> >>> Sent: 22 April 2015 19:20
> >>> To: [email protected] <mailto:[email protected]>
> <javascript:;>
> >>> Subject: Re: [Sursound] Infra sound & Sub bass.
> >>>
> >>> On 04/22/2015 06:49 PM, jon burton wrote:
> >>>> Hi I am new to the group but hoping  someone may be able to help. I
> >>>> am looking at the positive effects of low frequencies in music,
> >>>> predominantly below 50Hz. This involves aural as well as
> >>>> mechanosensations. I am interested in seeing if reinforcing the low
> >>>> frequency content below 50Hz can help produce a more immersive
> >>>> listening experience at lower overall sound pressure levels
> >>>> (particularly when measured using the A weighting scale). Trouser
> >>>> flapping bass! I am struggling to find papers on the subject. Any
> >>>> suggestions are welcome!
> >>>
> >>> Well, it's not a secret that most live sound engineers, when faced with
> >>> a 99dB(A) rule, will mix into the A curve, i.e. crank up the bass a
> lot.
> >>> So there is plenty anecdotal evidence for more bass resulting in less
> >>> weighted sound pressure. For more perceived loudness, mixing in some
> >>> typical loudspeaker-like artificial distortion has prevented me from
> >>> getting beaten up at a "95 at the mixer" open air metal concert. Don't
> >>> ask me who came up with that rule, for that kind of music.
> >>>
> >>> But I've heard medical research hint at low frequency exposure having a
> >>> very damaging effect across the entire hearing spectrum, which means
> >>> that we are mixing around the rules but are actually endangering our
> >>> audiences.
> >>> Be sure to check the literature for this problem, to get a balanced
> view.
> >>>
> >>> --
> >>> J?rn Nettingsmeier
> >>> Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487
> >>>
> >>> Meister f?r Veranstaltungstechnik (B?hne/Studio)
> >>> Tonmeister VDT
> >>>
> >>> http://stackingdwarves.net <http://stackingdwarves.net/> <
> http://stackingdwarves.net/ <http://stackingdwarves.net/>>
> >>>
> >>> _______________________________________________
> >>> Sursound mailing list
> >>> [email protected] <mailto:[email protected]> <javascript:;>
> >>> https://mail.music.vt.edu/mailman/listinfo/sursound <
> https://mail.music.vt.edu/mailman/listinfo/sursound> <
> >> https://mail.music.vt.edu/mailman/listinfo/sursound <
> https://mail.music.vt.edu/mailman/listinfo/sursound>> - unsubscribe here,
> >> edit account or options, view archives and so on.
> >>>
> >>> The University of Derby has a published policy regarding email and
> >> reserves the right to monitor email traffic. If you believe this was
> sent
> >> to you in error, please select unsubscribe.
> >>>
> >>> Unsubscribe and Security information contact:   [email protected]
> <mailto:[email protected]>
> >> <javascript:;>
> >>> For all FOI requests please contact:   [email protected] <mailto:
> [email protected]> <javascript:;>
> >>> All other Contacts are at http://www.derby.ac.uk/its/contacts/ <
> http://www.derby.ac.uk/its/contacts/> <
> >> http://www.derby.ac.uk/its/contacts/ <
> http://www.derby.ac.uk/its/contacts/>>
> >>> _______________________________________________
> >>> Sursound mailing list
> >>> [email protected] <mailto:[email protected]> <javascript:;>
> >>> https://mail.music.vt.edu/mailman/listinfo/sursound <
> https://mail.music.vt.edu/mailman/listinfo/sursound> <
> >> https://mail.music.vt.edu/mailman/listinfo/sursound <
> https://mail.music.vt.edu/mailman/listinfo/sursound>> - unsubscribe here,
> >> edit account or options, view archives and so on.
> >>
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> >> An HTML attachment was scrubbed...
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> >>
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> <
> https://mail.music.vt.edu/mailman/private/sursound/attachments/20150422/2d4ee38f/attachment.html
> >
> >>>
> >> _______________________________________________
> >> Sursound mailing list
> >> [email protected] <mailto:[email protected]>
> >> https://mail.music.vt.edu/mailman/listinfo/sursound <
> https://mail.music.vt.edu/mailman/listinfo/sursound> - unsubscribe here,
> >> edit account or options, view archives and so on.
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> >>
> > _______________________________________________
> > Sursound mailing list
> > [email protected] <mailto:[email protected]>
> > https://mail.music.vt.edu/mailman/listinfo/sursound <
> https://mail.music.vt.edu/mailman/listinfo/sursound> - unsubscribe here,
> edit account or options, view archives and so on.
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>
> ------------------------------
>
> Message: 12
> Date: Wed, 22 Apr 2015 21:39:22 +0100
> From: Peter Lennox <[email protected]>
> To: Surround Sound discussion group <[email protected]>
> Subject: Re: [Sursound] Infra sound & Sub bass.
> Message-ID:
>         <
> 28f33490c302424e98cc6dc2531b2048010277915...@mkt-mbx01.university.ds.derby.ac.uk
> >
>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Jon - a stitch in time - always be on the lookout for the negatives!
>
> the prevailing common knowledge is that LF is far less damaging at the
> sensorineural level - but there must be some definitive investigation of
> this, and it's vital to find it - good luck!
> Dr. Peter Lennox
> Senior Fellow of the Higher Education Academy
> Senior Lecturer in Perception
> College of Arts
> University of Derby
>
> Tel: 01332 593155
> ________________________________________
> From: Sursound [[email protected]] On Behalf Of jon burton [
> [email protected]]
> Sent: 22 April 2015 21:25
> To: Surround Sound discussion group
> Subject: Re: [Sursound] Infra sound & Sub bass.
>
> Thats interesting thanks Steve. I am looking for positives rather than
> negatives!
>
>
> Jon Burton
> Research Student MSc
> University of York.
> [email protected]
>
>
>
>
>
> > On 22 Apr 2015, at 21:21, Steven Boardman <[email protected]>
> wrote:
> >
> > Hi Jon
> >
> > I add more sub (from main mix) into the lfe channel for broadcast in
> Dolby
> > cinemas. For the same reasons. It doesn't register so much on A weighted
> or
> > Dolby leq (m) meters. This means one can use more headroom of the system
> > and push the dynamics and overall spl in the room. I know a few engineers
> > that do this for broadcast in cinemas.
> > Not sure of any research of the damaging effects though.
> >
> > Best
> >
> > Steve
> > On 22 Apr 2015 20:53, "jon burton" <[email protected] <mailto:
> [email protected]>> wrote:
> >
> >> There is a wealth of information regarding the negative effects of Low
> >> frequency noise but most of it relates either to vibration issues or
> sleep
> >> related problems. The low frequencies produced in concerts have had very
> >> little specific health related research. I recently had a long
> conversation
> >> with one of the major custom earplug manufacturers who was of the
> opinion
> >> that the low frequency levels were of little concern at rock and pop
> >> concerts and that is was the A weighted band that we should be concerned
> >> with. As I am looking at ways of reducing the A weighted levels by
> >> increasing energy in the sub 50Hz region I am looking for research done
> >> that may relate to this small but interesting area.
> >> I have over the past ten years been using sub to help produce a more
> >> immersive experience at low levels. I was wondering if any of the group
> had
> >> tried anything similar. I know there has been research done on gaming
> >> chairs using vibration but has anyone done work with sound waves?
> >>
> >> Thanks
> >>
> >>
> >> Jon Burton
> >> Research Student MSc
> >> University of York.
> >> [email protected]
> >>
> >>
> >>
> >>
> >>
> >>> On 22 Apr 2015, at 20:20, Jonathan Burton <[email protected]> wrote:
> >>>
> >>>
> >>>
> >>> On Wednesday, April 22, 2015, Peter Lennox <[email protected]
> >> <mailto:[email protected] <mailto:[email protected]>>> wrote:
> >>> I'd be interested in any references indicating deleterious effects on
> >> hearing of high amplitudes at LF, if anyone comes across any
> >>> cheers
> >>> ppl
> >>> Dr. Peter Lennox
> >>> Senior Fellow of the Higher Education Academy
> >>> Senior Lecturer in Perception
> >>> College of Arts
> >>> University of Derby
> >>>
> >>> Tel: 01332 593155
> >>> ________________________________________
> >>> From: Sursound [[email protected] <mailto:
> [email protected]> <javascript:;>] On Behalf
> >> Of J?rn Nettingsmeier [[email protected] <mailto:
> [email protected]> <javascript:;>]
> >>> Sent: 22 April 2015 19:20
> >>> To: [email protected] <mailto:[email protected]>
> <javascript:;>
> >>> Subject: Re: [Sursound] Infra sound & Sub bass.
> >>>
> >>> On 04/22/2015 06:49 PM, jon burton wrote:
> >>>> Hi I am new to the group but hoping  someone may be able to help. I
> >>>> am looking at the positive effects of low frequencies in music,
> >>>> predominantly below 50Hz. This involves aural as well as
> >>>> mechanosensations. I am interested in seeing if reinforcing the low
> >>>> frequency content below 50Hz can help produce a more immersive
> >>>> listening experience at lower overall sound pressure levels
> >>>> (particularly when measured using the A weighting scale). Trouser
> >>>> flapping bass! I am struggling to find papers on the subject. Any
> >>>> suggestions are welcome!
> >>>
> >>> Well, it's not a secret that most live sound engineers, when faced with
> >>> a 99dB(A) rule, will mix into the A curve, i.e. crank up the bass a
> lot.
> >>> So there is plenty anecdotal evidence for more bass resulting in less
> >>> weighted sound pressure. For more perceived loudness, mixing in some
> >>> typical loudspeaker-like artificial distortion has prevented me from
> >>> getting beaten up at a "95 at the mixer" open air metal concert. Don't
> >>> ask me who came up with that rule, for that kind of music.
> >>>
> >>> But I've heard medical research hint at low frequency exposure having a
> >>> very damaging effect across the entire hearing spectrum, which means
> >>> that we are mixing around the rules but are actually endangering our
> >>> audiences.
> >>> Be sure to check the literature for this problem, to get a balanced
> view.
> >>>
> >>> --
> >>> J?rn Nettingsmeier
> >>> Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487
> >>>
> >>> Meister f?r Veranstaltungstechnik (B?hne/Studio)
> >>> Tonmeister VDT
> >>>
> >>> http://stackingdwarves.net <http://stackingdwarves.net/> <
> http://stackingdwarves.net/ <http://stackingdwarves.net/>>
> >>>
> >>> _______________________________________________
> >>> Sursound mailing list
> >>> [email protected] <mailto:[email protected]> <javascript:;>
> >>> https://mail.music.vt.edu/mailman/listinfo/sursound <
> https://mail.music.vt.edu/mailman/listinfo/sursound> <
> >> https://mail.music.vt.edu/mailman/listinfo/sursound <
> https://mail.music.vt.edu/mailman/listinfo/sursound>> - unsubscribe here,
> >> edit account or options, view archives and so on.
> >>>
> >>> The University of Derby has a published policy regarding email and
> >> reserves the right to monitor email traffic. If you believe this was
> sent
> >> to you in error, please select unsubscribe.
> >>>
> >>> Unsubscribe and Security information contact:   [email protected]
> <mailto:[email protected]>
> >> <javascript:;>
> >>> For all FOI requests please contact:   [email protected] <mailto:
> [email protected]> <javascript:;>
> >>> All other Contacts are at http://www.derby.ac.uk/its/contacts/ <
> http://www.derby.ac.uk/its/contacts/> <
> >> http://www.derby.ac.uk/its/contacts/ <
> http://www.derby.ac.uk/its/contacts/>>
> >>> _______________________________________________
> >>> Sursound mailing list
> >>> [email protected] <mailto:[email protected]> <javascript:;>
> >>> https://mail.music.vt.edu/mailman/listinfo/sursound <
> https://mail.music.vt.edu/mailman/listinfo/sursound> <
> >> https://mail.music.vt.edu/mailman/listinfo/sursound <
> https://mail.music.vt.edu/mailman/listinfo/sursound>> - unsubscribe here,
> >> edit account or options, view archives and so on.
> >>
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> >> An HTML attachment was scrubbed...
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> >>
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> <
> https://mail.music.vt.edu/mailman/private/sursound/attachments/20150422/2d4ee38f/attachment.html
> >
> >>>
> >> _______________________________________________
> >> Sursound mailing list
> >> [email protected] <mailto:[email protected]>
> >> https://mail.music.vt.edu/mailman/listinfo/sursound <
> https://mail.music.vt.edu/mailman/listinfo/sursound> - unsubscribe here,
> >> edit account or options, view archives and so on.
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> >>
> > _______________________________________________
> > Sursound mailing list
> > [email protected] <mailto:[email protected]>
> > https://mail.music.vt.edu/mailman/listinfo/sursound <
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> edit account or options, view archives and so on.
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> _______________________________________________
> Sursound mailing list
> [email protected]
> https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here,
> edit account or options, view archives and so on.
>
> The University of Derby has a published policy regarding email and
> reserves the right to monitor email traffic. If you believe this was sent
> to you in error, please select unsubscribe.
>
> Unsubscribe and Security information contact:   [email protected]
> For all FOI requests please contact:   [email protected]
> All other Contacts are at http://www.derby.ac.uk/its/contacts/
>
>
> ------------------------------
>
> Message: 13
> Date: Wed, 22 Apr 2015 20:50:57 +0000
> From: Fons Adriaensen <[email protected]>
> To: [email protected]
> Subject: Re: [Sursound] Infra sound & Sub bass.
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset=iso-8859-1
>
> On Wed, Apr 22, 2015 at 08:20:36PM +0200, J?rn Nettingsmeier wrote:
>
> > Well, it's not a secret that most live sound engineers, when faced
> > with a 99dB(A) rule, will mix into the A curve, i.e. crank up the
> > bass a lot. So there is plenty anecdotal evidence for more bass
> > resulting in less weighted sound pressure.
>
> The whole idea of measuring 100dB-ish levels with the A filter
> is somehow ... (trying to be gentle) strange...
>
> Ciao,
>
> --
> FA
>
> A world of exhaustive, reliable metadata would be an utopia.
> It's also a pipe-dream, founded on self-delusion, nerd hubris
> and hysterically inflated market opportunities. (Cory Doctorow)
>
>
>
> ------------------------------
>
> Message: 14
> Date: Wed, 22 Apr 2015 22:00:45 +0100
> From: Steven Boardman <[email protected]>
> To: Surround Sound discussion group <[email protected]>
> Subject: Re: [Sursound] Infra sound & Sub bass.
> Message-ID:
>         <CABcO3VKTUgZSpWWYQK+BdHH3synGYaVHhH3+sK=
> [email protected]>
> Content-Type: text/plain; charset="utf-8"
>
> Not sure I would consider it a negative, as it does increase my listening
> pleasure! Hopefully the audiences too :-)
>
> Steve
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>
> Message: 15
> Date: Wed, 22 Apr 2015 23:48:32 +0200
> From: J?rn Nettingsmeier  <[email protected]>
> To: [email protected]
> Subject: Re: [Sursound] Infra sound & Sub bass.
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset=windows-1252; format=flowed
>
> On 04/22/2015 10:50 PM, Fons Adriaensen wrote:
> > On Wed, Apr 22, 2015 at 08:20:36PM +0200, J?rn Nettingsmeier wrote:
> >
> >> Well, it's not a secret that most live sound engineers, when faced
> >> with a 99dB(A) rule, will mix into the A curve, i.e. crank up the
> >> bass a lot. So there is plenty anecdotal evidence for more bass
> >> resulting in less weighted sound pressure.
> >
> > The whole idea of measuring 100dB-ish levels with the A filter
> > is somehow ... (trying to be gentle) strange...
>
> yeah, but if you measure db(C) or unweighted and mix accordingly, you
> _will_ get beaten up by the skull tattoos and leather jackets crowd. so
> there are health hazards to correct measuring, too. and they are
> occupational rather than recreational...
>
> /me uses ear protection :)
>
> --
> J?rn Nettingsmeier
> Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487
>
> Meister f?r Veranstaltungstechnik (B?hne/Studio)
> Tonmeister VDT
>
> http://stackingdwarves.net
>
>
>
> ------------------------------
>
> Message: 16
> Date: Wed, 22 Apr 2015 22:51:53 +0100
> From: Jonathan Burton <[email protected]>
> To: Surround Sound discussion group <[email protected]>
> Subject: Re: [Sursound] Infra sound & Sub bass.
> Message-ID:
>         <CALbAEB=
> [email protected]>
> Content-Type: text/plain; charset="utf-8"
>
> On Wednesday, April 22, 2015, Peter Lennox <[email protected]> wrote:
>
> > I'd be interested in any references indicating deleterious effects on
> > hearing of high amplitudes at LF, if anyone comes across any
> > cheers
> > ppl
> > Dr. Peter Lennox
> > Senior Fellow of the Higher Education Academy
> > Senior Lecturer in Perception
> > College of Arts
> > University of Derby
> >
> > Tel: 01332 593155
> > ________________________________________
> > From: Sursound [[email protected] <javascript:;>] On Behalf
> > Of J?rn Nettingsmeier [[email protected] <javascript:;>]
> > Sent: 22 April 2015 19:20
> > To: [email protected] <javascript:;>
> > Subject: Re: [Sursound] Infra sound & Sub bass.
> >
> > On 04/22/2015 06:49 PM, jon burton wrote:
> > > Hi I am new to the group but hoping  someone may be able to help. I
> > > am looking at the positive effects of low frequencies in music,
> > > predominantly below 50Hz. This involves aural as well as
> > > mechanosensations. I am interested in seeing if reinforcing the low
> > > frequency content below 50Hz can help produce a more immersive
> > > listening experience at lower overall sound pressure levels
> > > (particularly when measured using the A weighting scale). Trouser
> > > flapping bass! I am struggling to find papers on the subject. Any
> > > suggestions are welcome!
> >
> > Well, it's not a secret that most live sound engineers, when faced with
> > a 99dB(A) rule, will mix into the A curve, i.e. crank up the bass a lot.
> > So there is plenty anecdotal evidence for more bass resulting in less
> > weighted sound pressure. For more perceived loudness, mixing in some
> > typical loudspeaker-like artificial distortion has prevented me from
> > getting beaten up at a "95 at the mixer" open air metal concert. Don't
> > ask me who came up with that rule, for that kind of music.
> >
> > But I've heard medical research hint at low frequency exposure having a
> > very damaging effect across the entire hearing spectrum, which means
> > that we are mixing around the rules but are actually endangering our
> > audiences.
> > Be sure to check the literature for this problem, to get a balanced view.
> >
> > --
> > J?rn Nettingsmeier
> > Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487
> >
> > Meister f?r Veranstaltungstechnik (B?hne/Studio)
> > Tonmeister VDT
> >
> > http://stackingdwarves.net
> >
> > _______________________________________________
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