Actually, a mono recording is in one sense easier, since you could assume
that in *most* circumstances (at least for DWMM) assume that anything
important is at the front and just pan the whole of the thing into the
front of the B format (with a bit of spreading so it wasn't too point-like.
At least then it would be fixed in outside space (when head-tracked) rather
than inside space

     Best
           Dave

PS. Oh, all right then, for those who weren't on the group a few years ago,
DWMM is " Dead White Mens' Music" which is music presented on a stage at
the front, a format that only really emerged with opera in the middle of
the last millenia. I can't give a proper credit as my memory won't reveal
who first used the term :-(

On 28 June 2015 at 17:04, Anthony Mattana <[email protected]> wrote:

> Hey Stefan,
>
> Below is a list of just a few of the companies claiming capable of
> transforming binaural recordings into head tracking audio for VR
> applications:
>
> -Two Big Ears (https://twobigears.com/ <https://twobigears.com/>)
> -AstoundSound (http://www.astoundholdings.com/ <
> http://www.astoundholdings.com/>)
> -Draper Labs (http://www.draper.com/ <http://www.draper.com/>)
> -BacchSP (http://www.princeton.edu/3D3A/PureStereo/Pure_Stereose4.html <
> http://www.princeton.edu/3D3A/PureStereo/Pure_Stereose4.html>)
> -Sonic VR (http://www.sonicvr.com/ <http://www.sonicvr.com/>)
>
> VR is growing incredibly fast and companies are popping up daily! Most of
> them software, which is not entirely great news for hardware guys like us.
> They believe they can take the mono audio captured from your iPhone mic and
> make it head tracking capable! I honestly don;t believe it. But there’s a
> lot of code out there….
> > On Jun 28, 2015, at 12:00 PM, [email protected] wrote:
> >
> > Send Sursound mailing list submissions to
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> > You are receiving the digest so when replying, please remember to edit
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> it is more specific than "Re: Contents of Sirsound-list digest
> > " the subject should match the post you are replying to.
> >
> > Also, please EDIT the quoted post so that it is not the entire digest,
> but just the post you are replying to - this will keep the archive useful
> and not polluted with extraneous posts.
> >
> > Today's Topics:
> >
> >   1. Re: Hooke: First Bluetooth Binaural Microphone (Stefan Schreiber)
> >   2. Re: Hooke: First Bluetooth Binaural Microphone (Stefan Schreiber)
> >
> >
> > ----------------------------------------------------------------------
> >
> > Message: 1
> > Date: Sun, 28 Jun 2015 01:28:44 +0100
> > From: Stefan Schreiber <[email protected]>
> > To: Surround Sound discussion group <[email protected]>
> > Subject: Re: [Sursound] Hooke: First Bluetooth Binaural Microphone
> > Message-ID: <[email protected]>
> > Content-Type: text/plain; charset=UTF-8; format=flowed
> >
> > len moskowitz wrote:
> >
> >> Anthony Mattana <[email protected]> wrote:
> >>
> >>
> >>> I apologize if this is not the way to post, but I'm looking for
> >>> feedback on a product I've recently invented HOOKE (www.hookeaudio.com
> )
> >>
> >>
> >>
> >> I like your idea of adding bluetooth to the mix.
> >>
> >>
> >> Long ago, in the late-60's or early 70's, when cassette Walkmen were
> >> king, (Aiwa offered a low-cost combined stereo headphone/near-ear
> >> binaural microphone set.  )
> >
> >
> > Wrong historical timing!
> >
> > https://en.wikipedia.org/wiki/Walkman
> >
> >> The original Walkman was marketed in 1979 as the Walkman in Japan and,
> >> from 1980, the Soundabout in many other countries including the US,
> >> Freestyle in Sweden and the Stowaway in the UK
> >
> >
> > In this sense, the Walkman is an early form of  the (now historical,
> > "noughties") iPod, and belongs clearly to the "80s"...   ;-)
> >
> > Best,
> >
> > Stefan
> >
> > P.S.: The iPod might still exist, but Walkmen/iPods are obsolete in the
> > current environment.
> >
> >
> >
> >
> > ------------------------------
> >
> > Message: 2
> > Date: Sun, 28 Jun 2015 01:44:45 +0100
> > From: Stefan Schreiber <[email protected]>
> > To: Surround Sound discussion group <[email protected]>
> > Subject: Re: [Sursound] Hooke: First Bluetooth Binaural Microphone
> > Message-ID: <[email protected]>
> > Content-Type: text/plain; charset=us-ascii; format=flowed
> >
> > Anthony Mattana wrote:
> >
> >>
> >> We are currently in talks with software spatialization companies
> regarding adding an algorithm that would allow Hooke to be used as a head
> tracking audio playback option for VR scenarios. And this could be added to
> your Hooke via a OTA software update months after you purchase the
> headphones :-)
> >>
> >>
> >
> > And how can you apply head-tracking to a binaural recording?
> >
> > Last time I have argued that B format recordings allow (easy)
> > application of HT, binaural recordings actually not.
> > You can't reconstruct the real or B format sound field from a binaural
> > recording. If not, I don't see how you could apply HRTF data sets to
> > calculate a (new) binaural representation - corresponding to your
> > current head orientation. I am very open for smart algorithms, but
> still...
> >
> > No way, IMO!
> >
> > Best,
> >
> > Stefan
> >
> >
> >
> > ------------------------------
> >
> > Subject: Digest Footer
> >
> > _______________________________________________
> > Sursound mailing list
> > [email protected]
> > https://mail.music.vt.edu/mailman/listinfo/sursound
> >
> >
> > ------------------------------
> >
> > End of Sursound Digest, Vol 83, Issue 18
> > ****************************************
>
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-- 

As of 1st October 2012, I have retired from the University.

These are my own views and may or may not be shared by the University

Dave Malham
Honorary Fellow, Department of Music
The University of York
York YO10 5DD
UK

'Ambisonics - Component Imaging for Audio'
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