The direction dependant comb filtering  caused by the angle of incidence /
 shape of the pinna will also change when you cock your head adding further
localisation cues

On 13 December 2015 at 10:05, Steven Boardman <[email protected]>
wrote:

> Some animals do not need to do this as much,  as their ears aren't level.
> One ear canal is higher than the other. Owls are an example of this.  It
> allows them to get elevation cues without tilting quite as much.  This is
> also true of some humans,  but a lot lot rarer, but we all have very slight
> differences..
> Also when the head is only rotated, it will produce timing differences at
> the ears,  for elevated sounds ahead or behind.  It is only sounds directly
> above or below that don't produce these differences.
> This is why a very slight head rotate and tilt (head cock) works so well.
> Combined with the comb filtering effect, and differing floor reflections,
> one would of thought we could be quite accurate.
> To talk of elevation is only relative,  as pointed out by sleep....
>
> Steve
> On 13 Dec 2015 3:00 am, "Stefan Schreiber" <[email protected]> wrote:
>
> > Augustine Leudar wrote:
> >
> > I think when you tilt your head - especially up - it allows interaural
> >> level and time differences to come into play that arent normally
> available
> >> for vertical soundsources. Basically the sound will hit one ear before
> the
> >> other and louder. We all know thats the case for horizontal sounds -
> but I
> >> think thats why we tilt our head up too.
> >>
> >
> > https://en.wikipedia.org/wiki/Sound_localization
> >
> > For sound localization in the median plane (elevation of the sound) also
> >> two detectors can be used, which are positioned at different heights. In
> >> animals, however, rough elevation information is gained simply by
> tilting
> >> the head, provided that the sound lasts long enough to complete the
> >> movement. This explains the innate behavior of[ <
> >> https://en.wikipedia.org/wiki/Wikipedia:Vagueness> cocking the head to
> >> one side when trying to localize a sound precisely.
> >>
> >
> > As simple as it gets...
> >
> > Best,
> >
> > Stefan
> >
> >
> > I suspect floor as well as
> >> shoulder  reflections count !
> >>
> >> On 12 December 2015 at 22:06, Stefan Schreiber <[email protected]>
> >> wrote:
> >>
> >>
> >>
> >>> Peter Lennox wrote:
> >>>
> >>> Of course, the paradigm that excludes head-tilt - necessary to control
> >>> for
> >>>
> >>>
> >>>> experimental variables, does mean that the experiment is not
> >>>> representative
> >>>> (what some people refer to as 'ecological validity') of real-world
> >>>> localisation.
> >>>>
> >>>> Given that, when I look around the lecture theatre, 40%+ have, at any
> >>>> one
> >>>> time, some head tilting, and many move their heads (apart from the
> ones
> >>>> that are slumped forward on their chests), the "median plane" should
> >>>> not be
> >>>> conflated with "vertical"...:-)
> >>>>
> >>>>
> >>>>
> >>>>
> >>> All these students sleeping during lectures - damned, they damage our
> >>> most
> >>> elaborated vertical precedence theories!
> >>>
> >>> And the ones who don't sleep, they are actually worse! Because the
> >>> dynamic
> >>> head-tilt problems are harder to deal with than  the static ones...
> >>>
> >>>
> >>> :-X
> >>>
> >>>
> >>> St.
> >>>
> >>>
> >>> P.S.: Any real-world theory of acoustical localization will have to
> >>> consider head movements and related "perspective changes".
> >>>
> >>> I bet that  most  people move their  head  somehow if they  can't
> >>> determine very well from where some sound comes. (Turning your head  to
> >>> the
> >>> suspected direction of some < relevant > sound source could be a
> natural
> >>> reaction. Biological behaviour pattern?)
> >>>
> >>> _______________________________________________
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> >>>
> >>>
> >>
> >>
> >>
> >>
> >>
> >
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