Hi sursound, Recently I made a tool that some of you might find useful. It allows Unity3d to communicate with any JackAudio Client(http://jackaudio.org/) and send/receive multichannel audio. In this way, you can spatialize your GameObjects directly in any DAW (Reaper, Ardour, Pd, SoundScapeRenderer, etc..) or route your external audio to Unity objects. Check it out and let me know if there are any issues.
https://github.com/rodrigodzf/Jack-Audio-For-Unity <https://github.com/rodrigodzf/Jack-Audio-For-Unity> Best, Rodrigo -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://mail.music.vt.edu/mailman/private/sursound/attachments/20161019/4f24f0c2/attachment.html> _______________________________________________ Sursound mailing list [email protected] https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit account or options, view archives and so on.
