Hi sursound,

Recently I made a tool that some of you might find useful. It allows Unity3d to 
communicate with any JackAudio Client(http://jackaudio.org/) and send/receive 
multichannel audio. In this way, you can spatialize your GameObjects directly 
in any DAW (Reaper, Ardour, Pd, SoundScapeRenderer, etc..) or route your 
external audio to Unity objects. Check it out and let me know if there are any 
issues.

https://github.com/rodrigodzf/Jack-Audio-For-Unity 
<https://github.com/rodrigodzf/Jack-Audio-For-Unity>

Best,
Rodrigo


-------------- next part --------------
An HTML attachment was scrubbed...
URL: 
<https://mail.music.vt.edu/mailman/private/sursound/attachments/20161019/4f24f0c2/attachment.html>
_______________________________________________
Sursound mailing list
[email protected]
https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit 
account or options, view archives and so on.

Reply via email to