Hi Martin, Interesting! Taking a closer look it seems like it’s an intermediate library to ease integrating ambisonic encoding to VR, or game scenes, and applying also some environmental effects (reverberation). The actual ambisonic processing is still handled by their Omnitone library.
Taking a look at the source code, Songbird has up to 3rd-order processing. Curiously, the Omnitone main branch is still at first-order processing only, but there is a development HOA branch, so I guess it is almost ready. Some of the methods that we have used in our JSambisonics web audio library have also been incorporated, e.g. they are using the Ivanic and Ruedenberg rotation method for real spherical harmonics, which we have also found to be the fastest. That’s a great development I believe, cause the FOA Omnitone binaural decoder, even though fast, was quite “blurry" spatially. Regards, Archontis Politis On 01 Sep 2017, at 19:12, Martin Leese <martin.le...@stanfordalumni.org<mailto:martin.le...@stanfordalumni.org>> wrote: Hi, Google's Songbird is a JavaScript library that can render HOA to stereo and the Web; visit: https://opensource.googleblog.com/2017/08/bringing-real-time-spatial-audio-to-web-with-songbird.html https://google.github.io/songbird/ Regards, Martin -- Martin J Leese E-mail: martin.leese stanfordalumni.org Web: http://members.tripod.com/martin_leese/ _______________________________________________ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit account or options, view archives and so on. -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://mail.music.vt.edu/mailman/private/sursound/attachments/20170901/1418391a/attachment.html> _______________________________________________ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit account or options, view archives and so on.