Hi, Just recently a number of companies seem to be offering basic ambisonic plug-ins with a binaural decode for use in VR audio.
https://www.audioease.com/360/ https://www.waves.com/hardware/360-ambisonics-tools https://www.gaudiolab.com/product/works Obviously they are all aiming at the 3D video market. All seem to offer the use of a head tracker. The last seems to provide a way to prepare audio files for use in the Unity games engine, like the TwoBigEars/Facebook Spatial Workstation. https://facebook360.fb.com/spatial-workstation/ They will all work with ProTools HD, the last only with ProTools, and the first two with Reaper. Not all alternative hosts would be suitable, though Nuendo and Cubase should work. The Waves version seems to work with their Nx Virtual Room plug-in, originally offered as a way of monitoring mixes binaurally in a simulated studio environment. All seem to be first order ambisonics only. No loudspeaker decoders are offered as yet. It had to happen, and I hope that this is just a start. Ciao, Dave _______________________________________________ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit account or options, view archives and so on.