Thanks Stefan, yes that's what I meant. Ill experiment with omnitone and see how far I can get.
On Sat, 4 Nov 2017 at 17:58, Stefan Schreiber <st...@mail.telepac.pt> wrote: > Oliver Larkin wrote: > > >thanks gus, glad you like it! i’d still like to hear that spatial dub… > > > >to me the bass sounds unpleasant on FB360, and I don’t get much benefit > from it being 2nd order. I prefer youtube. The binaural dummy head sounds > most externalised, but i have sat in the spot where it was recorded and > listened on nice open back headphones. It’s amazing how listening in > different environments i can easily loose the externalisation. > > > >I think omnitone.js will let me use my own KU100 HRIRs measured in the > space so that might be the way forward, once i can integrate that in the > web version > > > >oli > > > > > > Hi Oli... > > Omnitone uses 256-tap HRIRs, which are HRTFs. An Ambisonics recording > would already include hall ambience - but Omnitone HRIRs don't include > any hall response. > > You would like to record KU100 < BRIRs >. So you would have to change > Omnitone's renderer to allow long HRIRs= BRIRs > > I don't say things can't be done in this way - but you would have to > spend a lot of effort. > > BR > > Stefan > > > > > > > > > > >>On 3 Nov 2017, at 15:46, Augustine Leudar <augustineleu...@gmail.com> > wrote: > >> > >>PS of the 3 I think the youtube one spatialised best for me - hard to > tell > >>with the facebook on as it had problems loading - but the youtube version > >>seemed to work better for me than the website version - not sure why that > >>should be. > >> > >>On 3 November 2017 at 15:35, Augustine Leudar <augustineleu...@gmail.com > <mailto:augustineleu...@gmail.com>> > >>wrote: > >> > >> > >> > >>>In terms of the binaural effect - I liked the the way the localisation > of > >>>sounds changes as you moved the image around (didnt realise that it did > >>>that till half way through). However I only really got the ILDs and > ITDs an > >>>no sense of height no doubt due to the well known issues surround > >>>individual HRTFs - and my ears a bit of a weird shape anyway..... > >>> > >>>On 3 November 2017 at 15:27, Augustine Leudar < > augustineleu...@gmail.com> > >>>wrote: > >>> > >>> > >>> > >>>>looks and sounds great Oli its nice to see the technology used for > other > >>>>experimental genres and not just electroacoustic music :) We've been > doing > >>>>quite a bit of 3D audio techno, ambient and dub this year at festivals > and > >>>>events - its going down amazingly well (especially live!) - maybe we > should > >>>>organise an event together..... > >>>> > >>>>On 3 November 2017 at 11:58, Oliver Larkin <olilar...@googlemail.com> > >>>>wrote: > >>>> > >>>> > >>>> > >>>>>Dear surr-sounders, > >>>>> > >>>>>Please check out a website I made numinous3d.com < > http://numinous3d.com/> > >>>>>where I have done a 3D mix of a friend's track (which is currently in > the > >>>>>top 10 on beatport.com <http://beatport.com/> psychedelic trance > >>>>>section**). The website is and interactive VR experience which > transports > >>>>>you to the SPIRAL studio at the University of Huddersfield, UK where I > >>>>>mixed the piece in HOA. It includes some fascinating visualisation of > the > >>>>>HOA soundfield done with Blue Ripple Sound’s O3A Flare (thanks > Richard!). > >>>>>Be warned that the website is a bit slow to load and works best on > desktop > >>>>>chrome/firefox (recent version). it does work for me with my iphone > and > >>>>>google cardboard when I have a decent internet connection*. It also > works > >>>>>well on desktop windows with the HTC Vive in Firefox. On the website > you > >>>>>will hear a two channel binaural mix that I have done by re-recording > >>>>>different elements of the HOA mix in the Applied Psychoacoustics Lab > (APL) > >>>>>listening room using a Neumann KU100 dummy head, and mixing that with > >>>>>direct sound (kick & bass) and 5OA decoded to binaural, where the room > >>>>>impression from the KU100 didn't work. > >>>>> > >>>>>You can also listen to that binaural mix on soundcloud: > >>>>>https://soundcloud.com/olilarkin/pogo-sonicspecies-numinous- > >>>>>3d-binaural-mix <https://soundcloud.com/olilar > >>>>>kin/pogo-sonicspecies-numinous-3d-binaural-mix> > >>>>> > >>>>>I've uploaded a 360 video version to both facebook and youtube, which > >>>>>both use head tracked binauralisers. There I am a bit less in control > of > >>>>>the mix. It's interesting how different the bass and spatialisation > sounds > >>>>>on facebook (where I've uploaded 2nd order Ambix audio) versus youtube > >>>>>(where I've uploaded 1st order Ambix audio) > >>>>> > >>>>>Youtube 360 version: http://youtu.be/qUTNqWWIF0k < > >>>>>http://youtu.be/qUTNqWWIF0k> > >>>>> > >>>>>Facebook 360 version: http://goo.gl/9kZG5V <http://goo.gl/9kZG5V> > >>>>> > >>>>>If anyone would like the high quality, uncompressed versions of the > >>>>>binaural mix or 1OA -> 5OA files to play in your studio please > contact me > >>>>>directly. > >>>>> > >>>>>I'm very interested to hear your feedback on this. If you “like” it > >>>>>please do click the button on facebook / soundcloud / youtube! > >>>>> > >>>>>best regards, > >>>>> > >>>>>Oli Larkin > >>>>> > >>>>>www.olilarkin.co.uk <http://www.olilarkin.co.uk/> > >>>>> > >>>>> > >>>>>* the music is 8 minutes long and is supplied as stereo track in a > >>>>>webm/mp4 video file. the video file is ~20 mb (webm) / ~40mb (mp4) . > >>>>>Originally I wanted to include options to render head tracked > binaural on > >>>>>the website using omnitone.js, but I wasn’t able to implement that at > this > >>>>>stage. What I really should do is do the visualisation as a shader > thus > >>>>>losing the video, and meaning that 8 minutes of 16 channel TOA is > >>>>>reasonable. > >>>>> > >>>>> > >>>>> > > _______________________________________________ > Sursound mailing list > Sursound@music.vt.edu > https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, > edit account or options, view archives and so on. > -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://mail.music.vt.edu/mailman/private/sursound/attachments/20171104/fb143c44/attachment.html> _______________________________________________ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit account or options, view archives and so on.