On Mon, 18 Oct 1999 18:00:54 +0200, Bernie wrote:
>Per B�ckman wrote:
Backman
>>>>Are those not the ones with the divide errors? Anything compiled with them
>>>will crash on a newer computer?
>>>
>>>IIRC, those crashes only happens on 200MHz computers and upwards, so on a
>>>typical SurvPC computer, it's not an issue :)
>>>
>>I suspect it happens also on slower computers (133 MHz), maybe it is
>another bug, I >have a 12 MHz for solving those problems.
>
>Wouldn't it just be easier to download a fix then from the Internet?
>Besides, BP 6.x don't have the bug, TP 7.x had. Perhaps it's the same with
>this as well?
>And isn't the problem with Pentium Pros in Pascal and 350MHz (or higher) in C?
>
The only program I can think of at the moment, where I know what compiler was used, is
a Mahjongg Solitaire game, the nicest I have seen, called MJVGA. Ver 3.1 is
compiled with Borland C++ 2.0, I had the same problem with ver 3.0, compiled with an
older version of (Turbo?) C++, it will not run on a 133MHz Pentium, but is great fun on
a 12MHz Deskpro. Ron Balewski was the programmer, it is fully usable shareware (with a
computer slow enough), look for mjvga31.zip (or mjvga3*.zip). There is a
Windowsversion too (needs at least Windows 3.0, I think).
Per B.
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