for my two-penny-worth Kurt's analysis is spot-on, though I'd add that  
as the web moves to an interactive networked multi-media experience,  
via SVG, but possibly missing flash, due to its strong  
marketing/terminus identity, the significance of labelling and RDF will  
develop. This requires that a suitable language for describing  
non-static states needs to also arise. Nouns have always been easier to  
  illustrate than verbs, and game states represent a real challenge to  
any current technology. peer-to-peer communicated standards offer a  
possible real-time solution to defining snapshots of stasis in a  
changing world. Though whether it will be possible to create, encompass  
and engulf this information remains indeterminate.

blother

~:"

Jonathan Chetwynd
http://www.peepo.co.uk     "It's easy to use"
irc://freenode/accessibility
On 26 Sep 2004, at 18:09, Kurt Cagle wrote:

DHTML is not really a technology per se, it's more of a marketing term.
  In practice,

  DHTML = HTML + CSS + Javascript + DOM

  Next generation is looking a little different, but not radically so.
  Call it DWeb -

  DWeb = XHTML + SVG + XForms + XUL(?) + XSLT + CSS + DOM + Javascript

  If you look at the Mozilla implementation of SVG, what is most
  intriguing about it is that its DOM is directly accessible from the web
  page at the same level that XHTML is. This in turn means that you can
  have graphics that obey the same rules (and interact directly in the
  same fashion) as XHTML. Our expectations of SVG have been shaped by the
  fact that up until now most implementations have been closed box
  implementations where the boundary between the SVG and the rest of the
  document is very clear. Break out of that, and SVG becomes a very
  exciting technology indeed.

  -- Kurt

  Jim Ley wrote:

  >
  > "dellscreek" <[EMAIL PROTECTED]> wrote in message
  > news:[EMAIL PROTECTED]
  > >A very candid comment.
  >
  > I'm not sure it's different from anything I've ever said before, SVG  
like
  > Flash are niche technologies, they do specific things very well, and
  > other
  > things really badly - if you try to write complete web-applications  
in
  > these
  > techs, you get a mess.  DHTML being a more generic technology that
  > does text
  > and script well, but more importantly in a degradeable manner (if
  > you're any
  > good and have the time you can have your app work in browsers that  
aren't
  > DHTML capable or are only a bit DHTML capable)
  >
  > Jim.
  >
  >
  >
  >
  >
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