Ronan,
> Good point about performance. > > But dont you think that asking each browser implementer to do this is a bit of > overkill? Granted, it takes the technical requirements out of the developers > and puts them in the hands of the infrastructure (viewer) people. But man, at > what cost?? This seems to me to only be adding YetAnotherHurdleToSVG1.2. Well I can just talk about what we're experiencing due the svg viewer development process. Timers and other - more or less - "low" level routines / classes are easy to be implemented by the viewer vendor. A time is a sample of that. It takes the vendor a few lines to provide a new object to the engine accessing the underlying system api's. It'd be another case of SVG would require to implement any high-complex thing (like UI Controls etc.) because they would be much harder to implement and less "low"-level. Also note that SVG is an animating, time based format and by that, it really makes a lot of sense to add a SVG-Only API for a Timer implementation. > About performance, i have been hearing that scripting performance is mostly > affected by the rendering side on asv, and not by the script complexity. Well, what we're experiencing (We're the first _not_ using the Mozzi Scripting Engine) is that scripting perfomance really slows down when you have routines that are needed to do time-critical stuff as the scripting engine can not and does not have to guarantee to execute something at a specific time, it executes it when there's power left for it, know what I mean? Whereas this may not be that important for 'standard' web apps, its a big issue when trying to develop time critical applications. A timer API implemented by the viewer itself could be Thread based and by that, allow a real 'multitasking' SVG Application. Alexander Adam EvolGrafiX - http://www.evolgrafix.com ------------------------ Yahoo! Groups Sponsor --------------------~--> $9.95 domain names from Yahoo!. Register anything. http://us.click.yahoo.com/J8kdrA/y20IAA/yQLSAA/1U_rlB/TM --------------------------------------------------------------------~-> ----- To unsubscribe send a message to: [EMAIL PROTECTED] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ---- Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

