Hannes

I totally agree with you having read what you have said

No one has heard of SVG and the user being a secretary or director don’t
really care, mention Adobe and at least they have heard and might install.

You are looking from a user point of view which is cool, not like some
people I could mention.

You said

telling the user about many available plugins out there will 
definitely also turn them away, so i will have to make a clear 
recommendation, preferrable a plugin that gives to user some sense of 
familiarity, an advantage that "adobe" definitely has. at least people 
will be familiar with the brand "adobe", so they will maybe stick with 
you in the installation process.

You are so right.


You also said

another important point is that we are not coding svg for a svg 
audience, i think we should be coding svg for a non svg audience. so, 
while svg is at it's current status

You are so correct, the statement above says it all and your reading makes
sense.

Richard






-----Original Message-----
From: [email protected] [mailto:[EMAIL PROTECTED]
On Behalf Of higorion
Sent: 15 May 2005 20:52
To: [email protected]
Subject: [svg-developers] Re: plugin detection in macintosh?

"this page requires that you download the chiquita 3d plugin in order 
to view the great content offered here", comes just a click before i 
leave some imaginary site (and never return).

unfortunately svg is just that to the standard visitor of your site!!! 

this is, in my opinion the core problem in svg not reaching a wider 
audience. people don't know it, so they won't use it!

i think that simply displaying a message "you have to get a svg viewer 
before you can continue" is no solution to that problem at all!

giving the user detailed installation instructions may help. if i had 
to make a guess, about how many users were able to successfully 
download and install a plugin on their own, that would be around 50%. 
thus, i have to tell them where to get it, and what to do with it 
(after clicking the download link, press "save"..., find the 
downloaded file and install by doubleclicking...., follow the onscreen 
intructions, close and restart your browser,.....).

telling the user about many available plugins out there will 
definitely also turn them away, so i will have to make a clear 
recommendation, preferrable a plugin that gives to user some sense of 
familiarity, an advantage that "adobe" definitely has. at least people 
will be familiar with the brand "adobe", so they will maybe stick with 
you in the installation process.

then, if you want users to accept that extra effort they have to make 
to view your content, you should have some serious quality to offer, 
otherwise they will get the same content at some flash powered site 
(where they don't have to install anything). so while you try to reach 
that goal, your code reaches a level of complexity that will make it 
hard to display it equally well in every svg enabled device. content 
that is good enough to actually attract people is complex, and that 
naturally will lead to some specific programming for one specific 
plugin. of course you can go for the "least common denominator" in all 
of those plugins, but that will decrease the quality of your product 
significately (one plugin may not display filters very well, another 
may not do something else too good, and so on) in the end, you have a 
product that is just as good as all bad habits of all plugins mixed 
together.

another important point is that we are not coding svg for a svg 
audience, i think we should be coding svg for a non svg audience. so, 
while svg is at it's current status, it may well be that users install 
svg just to see your site. seeing it that way, not explicitly 
considering somebody using some exotic svg plugin on an exotic 
operating systems seems absolutely ok to me. in reality, i will not 
turn many people away at all while i will keep many of those non-svg 
people with me (those people that my content was aimed at in the first 
place).

considering all of the above i think that it is perfectly fine to test 
for one single plugin and also to recommend that one single plugin 
only. as a benefit i can adapt my code in a way that makes it possible 
to view it in other implementations as long as i dont have to reduce 
the quality of my content just to serve some inferior viewer.

best regards,

hannes





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