Barend,
I would just love to embrace all browsers and operating systems with 
MobiusPortal. However, it is impossible, and I must keep my sanity!
MobiusPortal will only function with IE5.5+ and the ASV3 viewer.
That represent about 90% of the viewing public. I will not design 
programs to cater to the lowest common denominator, and the 
continually changing browser environments. 

Sorry Puppy,

Francis



--- In [email protected], Barend Köbben <[EMAIL PROTECTED]> 
wrote:
> Hello Francis,
> 
> It seems on my WIndows box using Firefox, the link 
www.MobiusPortal.com goes to a page 
http://www.mobiusportal.com/ie.html [sic!] that has nothing on it 
but a title and an email link...?
> 
> ____________________________
> Barend Köbben
> International Institute for Geo-information Sciences and  Earth 
Observation (ITC)
> PO Box 6, 7500AA Enschede (The Netherlands)
> ph: +31 (0)53 4874253; fax: +31 (0)53 4874335 
> _____________________________
>  
> 
> > -----Original Message-----
> > From: [email protected] 
> > [mailto:[EMAIL PROTECTED] On Behalf Of Francis 
Hemsher
> > Sent: Thursday, 11 August 2005 02:47
> > To: [email protected]
> > Subject: [svg-developers] Re: 31 SVG Drawing programs: the 
> > 32nd Program
> > 
> > Hi Ed,
> > 
> >  You did great job in compiling the list.
> > We're a newcomer on the scene. But, if you want to see the 
> > possibilities of real-time gaming on line, then take a look at:
> > www.MobiusPortal.com
> > We are seeking beta users that can demonstrate real-time 
dyanamic 
> > use of SVG. We would be most happy to work with anyone that 
wants to 
> > create in a real-time grapic game environment.
> > 
> > Francis
> > 
> > 
> > --- In [email protected], "xeipon2" <[EMAIL PROTECTED]> wrote:
> > > I compiled a list of Vector drawing programs as a part of a
> > > column I wrote for maa.org:
> > > 
> > > http://www.maa.org/editorial/mathgames/mathgames_08_01_05.html
> > > 
> > > Of these 65 programs I've listed, 31 of them support SVG.  Of
> > > these, 14 of them are free.
> > > 
> > > The next step would be to evaluate each of these to see how
> > > clean their code is, whether they actually work well with a
> > > variety of SVG tasks, an so on.
> > > 
> > > Ed Pegg Jr
> > 
> > 
> > 
> > 
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