> No it doesn't it implies that the geometry is calculated, nothing > needs to be rendered. That is typically the act of putting bits on a > device, and is generally much more expensive than just calculating the > bbox of content.
Sorry, that is a good distinction-- however I have seen renderers that build cached primitives in either GDI+ or Java2D or whatever for each item (in SharpVectorGraphics, this is a GraphicsNode and creates the Graphics context for the object). This *is* an expensive operation and needs to at the very lest query the device for information regarding capabilities and extents (unless that information is already cached). > Batik maintains geometry as the DOM is manipulated, we do not > 'rerender' > on every change. I could be misinterpreting some results from tests I had run (maybe 6 months ago) that showed otherwise. In fact I think we may have even discussed this on this list ;) But what I saw was that in very long iterative functions the *display* in squiggle was updated before the function completed. This was not the behavior of other renderers (including at the time, Deerpark, Ksvg2, ASV3/6) SharpVectorGraphics doesn't have scripting support so it wasn't tested. Again, there could have been a correlating factor that I missed... I tend to trust your opinion, Doug's opinion, and Jonathan's opinion over mine... :) Cheers, Jeff Rafter > > >>Which is to say that this type of problem isn't unexpected-- but you >>have to be able to obtain those rendering properties on the fly. Even if > > >>you can do that though, the resulting page will likely be sub-optimal. > > > In what sense 'sub-optimal'? You almost certainly need to calculate > the BBox in order to render the content, so why does doing it before the > rendering make it worse than during the render? > > > > ----- > To unsubscribe send a message to: [EMAIL PROTECTED] > -or- > visit http://groups.yahoo.com/group/svg-developers and click "edit my > membership" > ---- > Yahoo! Groups Links > > > > > > > > > ------------------------ Yahoo! Groups Sponsor --------------------~--> Fair play? Video games influencing politics. Click and talk back! http://us.click.yahoo.com/T8sf5C/tzNLAA/TtwFAA/1U_rlB/TM --------------------------------------------------------------------~-> ----- To unsubscribe send a message to: [EMAIL PROTECTED] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ---- Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

