Marlow, Are you using the CVS build? If so I can point you to a sample project that demonstrates how to do this. In the newest versions that I have been working on this is optimized further to remove the backbuffers and draw directly to the canvas of the image so it is very fast and efficient. That should be available soon...
Cheers, Jeff Rafter Marlow Stevens wrote: > I'm new to svg so I apologize if this is a trivial issue but I > couldn't find anything similar in the thread search engine. > > Once an SVG image is loaded in an instance of the SvgPictureBox, how > can one convert it to a System.Drawing.Image? > > There doesn't seem to be any straight forward way via the APIs. > > Thanks in advance. > -MS > > > > > > > > ----- > To unsubscribe send a message to: [EMAIL PROTECTED] > -or- > visit http://groups.yahoo.com/group/svg-developers and click "edit my > membership" > ---- > Yahoo! Groups Links > > > > > > > ------------------------ Yahoo! Groups Sponsor --------------------~--> Get fast access to your favorite Yahoo! Groups. Make Yahoo! your home page http://us.click.yahoo.com/dpRU5A/wUILAA/yQLSAA/1U_rlB/TM --------------------------------------------------------------------~-> ----- To unsubscribe send a message to: [EMAIL PROTECTED] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ---- Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

