At 06:46 PM 12/11/2005, Cormac wrote: >[...] >Furthermore i would like to know if its possible using SVG/SMIL to have >a timeline that you can drag which correlates to time in the animation, >so that people can scrub through the animation.
The first part of your message (not included above) sounds like things my students talk about (avatars and the like) that I don't know anything about, but I might guess the following about dragging through an animation: I doubt that SMIL will do this for you. Most likely you'll need some JavaScript that measures the mouse's x (or y) position across the slider and converts that into a number which advances the animation that proportion of the way through its life-cycle. This will be easier if the animation progresses according to nice simple functions (e.g. if you don't have to render scene N in order to calculate scene N+1). If the slider can move backwards, then you'll want these functions to have inverses (this sort of rules out nondeterminism, for example). I can point to some examples of draggable sliders in SVG that use JavaScript if that would help. cheers, David Dailey ------------------------ Yahoo! Groups Sponsor --------------------~--> Fair play? Video games influencing politics. Click and talk back! http://us.click.yahoo.com/u8TY5A/tzNLAA/yQLSAA/1U_rlB/TM --------------------------------------------------------------------~-> ----- To unsubscribe send a message to: [EMAIL PROTECTED] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ---- Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

