Lance, I agree with you. It would be great if Adobe's content tools would generate a variety of formats (SWF, PDF, SVG, XAML?). This is where they make their money after all, not on the viewers....
Jeff --- In [email protected], lance dyas <[EMAIL PROTECTED]> wrote: > > People do need to remember the difference between a format and an > application. > Even though SVG can be done in Notepad (I prefer GVIM), I would buy the > lastest > Flash and spend those $$$ if Flash would produce nice clean SVG. > > Because Flash has a very good artist friendly gui for many things like > hands on "painting" of Vectors and Vectorization of > Rasters as well as its Frame based 2D animation and I am sure I dont > care if it could still produce SWF They could add > declarative animation interfaces to the Flash APP and when they render > out to SVG it would convert easily > and when it went to SWF it would be autoscripted The reverse is true > for framed animation. > > Adobe's illustrator has always been ... less intuitive for me to use > than various Macromedia products, ( Freehand being the prime example) > Though Flash <as of version 5, for I lack anything newer > also had its > quirkiness... it was difficult to find where scripts where attached > in a complex set up after you had been away from it for awhile or if > you were trying to learn from somebody elses FLA) > > Richard Gnyla wrote: > > Interesting > > > > Here is the reason why Adobe thinks you should use Flash (and not alternative technologies such as SVG > > > > > > Because Flash costs $$$$$ and Adobe makes money for selling the product, > > SVG can be done in notepad. > > > > > > > > Alastair Fettes wrote: > > > > > >> Just noticed this article over on CNET: > >> > >> http://news.com.com/Mobile+and+consumer+devices+get+a+Flash+from+Adobe/2100-1041_3-6018004.html?part=rss&tag=6018004&subj=news > >> > >> "Both products support ActionScript 2, Unicode and XML data handling. > >> Adobe has also released a preview of an update to Flash Professional > >> 8, which is needed to author content specifically for the new > >> platforms. The company said that developing a mobile application using > >> Flash can be three to five times faster than using alternative > >> technologies. Adobe acquired Flash when it bought Macromedia last year. > >> > >> A large amount of attention is being paid to the mobile development > >> market by many organizations. Late last year, the World Wide Web > >> Consortium organized a seminar in London to push its vision of a > >> mobile-enabled Web. At the same time, Opera Software also announced a > >> beta of its Opera Platform SDK, aimed at providing similar facilities > >> to Flash Player SDK, but based on open standards like HTML and CSS." > >> > >> So I get three interesting points from this article: > >> 1. Flash Lite 2 has XML Support. > >> 2. Development using Flash as opposed to alternative tech's is three > >> to five times faster. > >> 3. CNET must have never heard of SVG. :-/ > >> > >> Here's the press release: > >> http://www.adobe.com/aboutadobe/pressroom/pressreleases/200601/010306FlashLite.html > >> > >> Here is the reason why Adobe thinks you should use Flash (and not > >> alternative technologies such as SVG): > >> > >> "Flash Lite 2 and Flash Player SDK 7 enable OEMs, consumer electronics > >> device manufacturers and operators to provide rich, customizable user > >> interfaces, while delivering more consistent consumer experiences > >> across devices, operating systems, processors and screen sizes. By > >> leveraging the Flash ecosystem -- which includes the Flash authoring > >> tool, rendering engine, and an established community of more than two > >> million designers and developers -- Flash Lite 2 and Flash Player SDK > >> 7 can reduce deployment costs and deliver content and interfaces three > >> to five times faster than competing solutions." > >> > >> Alastair > > > > -- > Google Me at : Decision Driven Rolegaming > > -- Lance Dyas > The Decision Driven Gaming Center > "Creating a language for describing how we do things to enable better visualization in roleplay." > http://www.dyasdesigns.com/roleplay > ----- To unsubscribe send a message to: [EMAIL PROTECTED] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ---- Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

