--- In [email protected], Ronan Oger <[EMAIL PROTECTED]> wrote:
>
> On Wednesday 01 February 2006 12:59, Bru, Pierre wrote:
> > > I fail to understand why you would want to build a plugin
> > > from scratch for SVG when instead you could contribute to
> > > Mozilla's SVG team, or Konqueror's SVG team, which are open
> > > source, and help those implementation get better.
> >
> > does FF1.5/Mozilla/Konqueror implementation allows to draw SVG on a
> > transparent background to overlap an existing zone, for exemple to
draw
> > a route on a map, as do Google on Gmap with MS private vector
language?
> >
> > Pierre.
> >
> 
> I believe so. I asked this question last month to this list, and got a 
> positive answer. Anyways, one thing is certain: what Google Maps
does with 
> VML and transparent images on top of a tiled set of raster
images,people 
> routinely do with SVG in the webmapping context. Check carto.net for
numerous 
> examples of this...
> 
> Anyways, here is a trivial example of dynamic overlays over maps
(clunky and 
> rough, but I hope you get the point that this already can be done...
All the 
> data points are delivered real-time from an external server.
> 
> http://www.roitsystems.com/SVG-Widgets/navigation/ShipAutomation.svg
> 
> It's kind of clunky, and the underlying image is statically located,
but that 
> is simply because I spent 3 days on this demo...
> 
> And it works on any implementation that supports script access to
the DOM or 
> to the uDOM, and xmlhttprequest or GetURL.
> 
> The key point I am attempting to make is that the community would be
better 
> served by interested developers supporting and extending existing SVG 
> implementations rather than by going out on and starting Yet Another 
> Implementation...
> 
> Ask any SVG browser developer, and you will get the same answer:
it's not that 
> simple. The trivial stuff like static SVG is fine, but that's not
enough, and 
> is not SVG1.2 or SVGT1.2 compliant, so static implementations are
really of 
> no interest to anyone. And anyways, there are too many static SVG 
> implementations to list.
> 
> It took Mozilla 3 years toget to where they are today, and anyone
who thinks 
> they can do better from scratch is kidding themeselves. There are
plenty of 
> existing solutions out there... let's help the developers working on
those 
> implementations rather than making their task even harder by competing 
> against them. 
> 
> Finally, if you want a feature you can't find in your favorite
opensource SVG 
> implementation, why not request a feature and get some people
together to 
> fund the work? A little financial sponsorship goes a long way in open 
> source...
> 
> Ronan
> 
> -- 
> Ronan Oger
> Director
> RO IT Systems GmbH
>       ...Building Web2.0 with SVG since 2001
> 
> http://www.roitsystems.com
>

Hi Roman.

1- I Am glad that you have fixed the "blank link" of your web-site. 

2- The purpose of The forum is to "SHARE Knowledge"  "Good stub" they
may not fit you but it may fit someone else. We invest our effort to
fit our in-house need first. If we see it then we share. We also want
to acheive something that we are unabled to get from othe off-the
shelf /opensource.

  WHEN WE HAVE SOMETHING GOOD WE SHARE.

Example: You may not need the SVG stub but someone else may need a
cabitlity to generate the realtime/On-the-fly very--very dynamic
graphic capabilty without the round trip back/forth from the server-->
TOO SLOW - Certainly it fit our "GAMES SOFTWARE". FLASH???? Not
dynamic enough.

3-As you say It take FF 3 years to have SVG implemented this far.
--TOO LONG--- my business can't wait that long.

4-I have seen wish list(s) and I have spent time to study I mean
hacking the code of the opensource(s) before We decide do our own.
It's simply not fit the requirement of our "Client".

5-Time will tell and the community will judge either I am belong the
the group of someone "kidding themeselves" or .....







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