In the description of Bézier curves on wikipedia ( http://en.wikipedia.org/wiki/Bezier_curve ), there's some C code that calculates points for a curve. Have a look at the code on there specifically result.x and result.y. If you don't speak C then I can translate...
--- In [email protected], "justin.wikinator" <[EMAIL PROTECTED]> wrote: > > This is more of a mathematical question than a question about SVG, but > I need this information in my SVG development: > > Given a bezier (and the length of that bezier if necessary), cubic > and/or quadradic, how would I go about finding the cartesian > co-ordinate of the point that is a given distance along that bezier? > ----- To unsubscribe send a message to: [EMAIL PROTECTED] -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" ---- Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/svg-developers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/

