In the description of Bézier curves on wikipedia (
http://en.wikipedia.org/wiki/Bezier_curve ), there's some C code that
calculates points for a curve. Have a look at the code on there
specifically result.x and result.y. If you don't speak C then I can
translate...

--- In [email protected], "justin.wikinator"
<[EMAIL PROTECTED]> wrote:
>
> This is more of a mathematical question than a question about SVG, but
> I need this information in my SVG development:
> 
> Given a bezier (and the length of that bezier if necessary), cubic
> and/or quadradic, how would I go about finding the cartesian
> co-ordinate of the point that is a given distance along that bezier?
>






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