--- In [email protected], "Phi Tran" <[EMAIL PROTECTED]> 
wrote:
 
> This is combination of these functions. Rotate then Skew OR SkewX 
then SkewY
> - Both work. You may need to use ScaleX and or ScaleY as well.
> Take a look a W3C website on SVG specication It will you the 
formulars and
> example how each works
> 
> 
> Those above functions only give you a 3d ->2d visual presentation 
of a rect.
> Howerer you also need to keep up with the other D for you to know 
which rect
> should paint first then second ... so on to have it fully 3-D 
inlustrated
> (There are many other website talking on 3-d Graphic animation).
 
I've experimented with all of the functions you mentioned - none do 
what I'm looking for (at least the way I'm using them). 

I have 3 pretty good books on SVG - none of them say anything about 
3-D stuff. I've spent several hours Googling and have come up with 
little of anything helpful.

Does anyone happen to know of any specific web sites that would have 
some examples of these 3-d calculations?








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