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Guy Morton wrote:
> Hi Justin,
> 
> This is possible - don't despair. :-)
> 
> Image data can be embedded as base64 encoded data. I don't have an 
> example handy unfortunately. Maybe someone else will be able to post 
> more info.

Thanks Guy!  That provided the right kind of search-engine friendly
terms for me to find what I needed. :)

Found a good description of Base64 encoding here:

  http://en.wikipedia.org/wiki/Base64

And have since found various examples around the net of base64 encoded
content.  The Flame Project IDE should be able to supply a single .svg
file that contains the complete contents of the animation, much in the
same way that a flash movie (.swf) file contains all of it's elements.

Much easier to transport, less connection requests to a web server when
hosted (i.e. one file rather than many), etc.

Given a bit of time, this base64 encoding should transfer into code
nicely.  Hope that most svg playing implementations support it. :)

Regards and best wishes,

Justin Clift


> Guy

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