thanks for the response!

i am sending the svg to adobe document server for output as PDF.
What i was trying to accomplish was a "print window" type 
functionality.  

After testing some other stuff, I realized all I need to do is set 
the viewbox of the source svg for pdf output to be the area that is 
visible onscreen ... very simple and a huge DOH! on my part.

Thanks again for you time
tim

--- In [email protected], "ddailey" <[EMAIL PROTECTED]> wrote:
>
> 
> Tim Hesse wrote:
> 
> > I need to "extract" the elements within a bounding rectangle which
> > would entail slicing lines and polys that are in the rectangle but
> > run over the edges of the bounding rectangle.
> >
> > Any help for things to look at would be greatly appreciated, tia
> 
> Let's call your "bounding rectangle" the Big Box.
> 
> I'm assuming that you don't just want to rely on using the Big Box 
as a 
> clipPath for the other content, since that would solve the problem 
(in terms 
> of drawing their intersection) but without having those things 
available for 
> subsequent data analysis.
> 
> I've never really worked on this problem but I think I'd proceed as 
follows:
> 
> 1. Find all the drawn objects in the SVGDocument. I'd probably loop 
through 
> the W3C list of nodetypes of drawn objects :
> 'path', 'text', 'rect', 'circle', 'ellipse', 'line', 'polyline', 'po
lygon', 
> 'image' and 'use'. I'd add <g> to that list and then do a
> getElementsByTagName on each type of rendered object until I have a 
big list 
> of just the objects that are drawn on the canvas, hence avoiding 
<filter> 
> and <def> and the like.
> 
> 2. Find the bounding box of each drawn object using getBBox()
> 
> 2a. If the drawn object is entirely inside the BigBox then it's easy
> 2b If it's entirely outside the BigBox, then its easy
> 2c. If its partly inside, then calculate the intersection of the 
box with 
> the object using the advice of Kevin Lindsey at 
> http://www.kevlindev.com/gui/math/intersection/index.htm
> 2d. If the object we're looking at is a text object, then ick -- 
give it to 
> a student and let them work on it.
> 
> I'll be interested to see if others suggest something more 
straightforward, 
> since this is just what came to mind.
> 
> David
>







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